PC Gamer (US Edition)

WEIRD, WEIRD WEST

I’ve lived many lives as I’ve travelled around in Weird West. Bounty hunter, werewolf, pigman—that was a memorable one. And in every body I made the West a little better, or a little worse. As much as it’s a game about constant micro decision-making—stealth or direct assault, Molotov cocktail plus oil barrel or revolver plus John Woo slow-mo dive—Weird West is just as concerned with the bigger picture as other immersive sims, including Dishonored and Prey.

That bigger picture begins in

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