ULTIMATE GUIDE BUBBLE BOBBLE II
The origins of Bubble Symphony can be traced back to 1992 when Taito introduced the F3 board – its new state-of-the-art 2D arcade hardware. In 1994, Taito developed the F3 Package System – modular hardware meant to compete with SNK’s popular Neo Geo. Taito pushed this new system hard, debuting it with its fighting game Kaiser Knuckle, but it knew it needed iconic game brands to really sell the new hardware in arcades.
Taito soon announced new games in two long-dormant series: and . A shooter and a single-screen platformer may have seemed doomed in the fighting game-saturated market of 1994. Yet in a twist of fate, would become notorious for all and would go on to be remembered as classics, standing out precisely because they weren’t chasing the trends.
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