3D World

MODEL A MECH WITH CINEMA 4D

This is the first stage of a new series looking at developing a VFX shot. There are many ways to undertake this process, but seeing as I’m doing it as a one-man-band type of project, I thought starting with the CG hero would be fun.

I have an idea of the final shot, so with a sketch in hand I took to Cinema 4D, as that’s where I can work fastest for this kind of job. The idea is to build a mech that could just as easily be piloted by a human,

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