MOONAGE DAYDREAM
I did not expect to root for Guardians of the Galaxy this much. The game was weighed down by so many stagnant vibes during its pre-release cycle. The shadow of Marvel’s Avengers, Square Enix’s 2020 attempt to transmute the total media superiority of the MCU into a living co-op videogame, loomed particularly large. That game’s cast of Hollywood facsimiles left customers ice cold, and while the core narrative was solid, nobody enjoyed the meaningless currency grind.
It’s full of sequences that capture the funnier, lighter side of Marvel
from the same publisher and appears to be made of the same stock, except that this time, it’s a singleplayer only campaign and the player is restricted to the least interesting member of the troupe, Star-Lord. There is a pervasive focus-tested coldness that corrodes so many products that bear the Marvel name in 2021, and I wasn’t optimistic that Eidos Montreal would be capable of overcoming the
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