AXIOM DISRUPTOR
Oct 05, 2021
3 minutes
By Tom Sykes
can remember the last time I felt excited about a Metroidvania. It was , a game inspired more by the original than the other half of the equation, . Its standout feature was a device that let you ‘hack’ the world, by turning foes into friends or clearing glitched-out obstacles. In truth, the Axiom Disruptor was just a power-up like any other, but it gave the of letting you mess rebelliously with the game code.
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