Deathloop
“Speaks with the darting tongue of the FPS, but later on feels more like a deck-building roguelike.”
INFO
FORMAT PS5
PRICE £59.99
ETA Out now
PUB Bethesda
DEV Arkane Studios
PLAYERS 1 (plus 1 invader)
LENGTH 25+ hrs
ACCESSIBILITY Togglable subtitles with sizing option; adjustable vibration intensity; togglable headbob; audio and text language choice available
On the steps of Updaam Library, a dour block of history splashed with lurid party paint, a band plays fuzzy psych rock from inside oxygenated pods. The steady backbeat is interrupted by sudden syncopation, however – the bassy boom of a cooked grenade landing in the centre of the crowd, flinging masked revellers in every direction.
Armed to the teeth with automatic weapons, the surviving gig-goers return fire, aiming upwards at the arch of a nearby rooftop. Bullets plink against tiles and chimney stacks, but with a few clumsy dodges the culprit is able to slip away, ready to strike again from a different angle. Eventually the town’s tannoy system squeals into life to address the terrorist, though the tone of the speaker is more sullen than defiant: “Thanks for ruining our show.” Indifferent in their protective bubbles, the band plays on to a diminished audience.
In Deathloop you play a first-person party pooper. Living on a remote island where time
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