FROM "GAMES" TO "EXPERIENCES"
So yes, interactivity is one of the big scaffolds that developers are starting to capitalise on, but it's far from the only one, and the latest exhibition to grace the ArtScience Museum's halls is all about exploring that impressive myriad of possibilities.
Co-curated by acclaimed game designer Tetsuya Miyaguchi in collaboration with the Barbican in London, Virtual Realms: Videogames Transformed is a co-production between the Melbourne Museum and the aforementioned
ArtScience Museum. It's scheduled to open its doors to the public from 12 June 2021 till 9 January 2022.
At its core, Virtual Realms features six different exhibits, each of which is based on a theme that explores a different facet of the potential future of video gaming experiences. Naturally, experiences
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