PC Gamer (US Edition)

ONE GIANT LEAP

As someone who’s played space simulator Elite Dangerous for hundreds of hours, it’s a strange sensation seeing a blue sky in a game usually dominated by the inky, star-speckled blackness of space. Odyssey , a major expansion out next year, introduces planets with thin atmospheres to the game’s colossal scale replica of the Milky Way. Better yet, you can touch down with your ship, leave your cockpit, and actually walk on these, and other, worlds.

This is something Elite Dangerous players have been dreaming about since the game first surfaced on Kickstarter in 2012. “Some elements of Odyssey, in terms of actually walking on planet surfaces, have probably been, at least conceptually, there since the very beginning of the game’s development,” says Piers Jackson, game director at developer Frontier. “However, as for the actual build-up to having a significant amount of developers working on it, the tail-end of 2019 is when we really started ramping it up.”

To prepare for players going walkabout on its planets, Frontier is overhauling the technology that generates them. “We’re doing some pretty significant updates to the planet technology,” says Jackson. “The planets are getting a big new refresh. With the new settlements, we’re also having to add a whole pile of new gameplay areas across the universe. Some of those will be deployed onto planets without atmospheres that players are currently able to

You’re reading a preview, subscribe to read more.

More from PC Gamer (US Edition)

PC Gamer (US Edition)3 min read
Difficulty Curves
Before entering game development, John Dennis was “an art teacher who really didn’t enjoy teaching!” as he puts it. A friend who was working at Team 17 encouraged him to apply for a game designer job there, which, after some hesitation, he did. “I wa
PC Gamer (US Edition)3 min read
Breachway
The thing about roguelike card battlers is you wait around forever… no, that’s not it. The thing about roguelike card-battlers is that they are legion, just keep coming, and absolutely will not stop. Breachway takes the genre, which is often rooted i
PC Gamer (US Edition)1 min read
Where Were You?
Imagine pressing a button in the graphics options and watching your framerate double. We’d have been able to play it. The thing is, it wasn’t that bad. The pioneering shooter might actually have been playable, with AI’s help. Trying to gain the upper

Related Books & Audiobooks