HWM Singapore

360 AUDIO AND THE SONY SOUND

What got Sony started on the 360 Reality Audio project?

Nageno: Well, technical reasons… Now, Sony has the infrastructure in terms of technology to reproduce audio immersively. That’s one reason. Also, internet speeds are fast enough, and devices have enough capacity now, so we’re ready for 360 audio in the Sony way.

Does that mean you were just waiting for technology to mature?

Nageno: As you know, we previously had headphones that were surround headphones. These were connected to DVD players and Wi-Fi like connections, and produced surround sound, but we had very little sales; very limited customers enjoying cinema sounds in surround. But as you know, immersive means going to all directions.

Up and down as well…

› Yes, yes. We decided to go to 3D. But

You’re reading a preview, subscribe to read more.

More from HWM Singapore

HWM Singapore3 min read
Surprisingly Big Sound
The advent of WFH because of the pandemic meant PC speakers took a back seat in favour of headphones, given the need to take calls during working hours and that there are often other people working or studying at home. So, when the offer to review th
HWM Singapore4 min read
01 Of Embracing Escapism And Confronting Reality
As you embark on the journey that Final Fantasy VII Rebirth offers, there’s a moment that distinctly shifts the narrative’s atmosphere: Aerith pauses to take in the in-game scenery with a sense of wonder, which stood in stark contrast to the earlier
HWM Singapore3 min read
08 Take Even Better Photos With The iPhone 15 Pro And 15 Pro Max
No matter your subject focus, putting some effort into composition works wonders, whether it is to draw interest via leading lines, creating depth or more. While shooting, yk mentioned that he really enjoys using the 5x telephoto lens on the iPhone 1

Related Books & Audiobooks