The Division 2
DEVELOPER UBISOFT MASSIVE • PUBLISHER UBISOFT www.tomclancy-thedivision.ubisoft.com
After 25 hours of wrestling with BioWare’s looter shooter Anthem, it’s funny how grateful I am for the little things in The Division 2—stuff like being able to switch my loadout on the fly, without exiting a mission or sitting through a loading screen. No one’s tried to make me and three other players sit through a boring mid-mission cutscene, either. In fact, The Division 2 barely makes me pay attention to its barely-there story at all.
The Division 2 presents a much stronger campaign experience than the first game, with fewer filler missions, and better open world side activities. Its endgame, too, is a satisfyingly different offering to the preceding hours, remixing levels, making the world feel more alive, and escalating the difficulty of side activities to keep you playing. I will say this, if The Division didn’t
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