Post Script
Jul 18, 2019
2 minutes
ou can tell that was mostly made by one person. For a start, the credits are very brief: above a handful of musicians, publishing and PR staff, and those responsible for testing and porting the game, there’s just one name next to a lot of jobs. Victor Ågren handled the design, art, code, story and sound design of We can’t imagine he’s slept much over the past four-and-a-half years.
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