3D World

GHOST VFX’S R&D DINO

Building lifelike CG characters can be a painstaking process filled with time-consuming corrective shapes, tricky guesswork and costly throwaway results. But, as the entertainment industry continues to push the envelope, the demand for plausible creatures is at its highest. Ziva VFX, created by Sci-Tech Oscar winner James Jacobs and Vancouver-based Ziva Dynamics, has quickly become an industry standard for making more realistic CG characters in less time by combining the effects of real-world physics with the rapid creation of soft-tissue materials.

By mirroring the properties of nature, the Ziva method helps artists produce CG characters that move, flex and jiggle just as they would in real life, removing the most challenging steps from the rigging process. And as Ziva technology continues to spread into studio pipelines around

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