3D World

WHAT’S THE QUICKEST WAY TO CREATE AN AMBIENT OCCLUSION PASS IN MAYA?

Pat Imrie replies

It’s been some time since I last covered a question pertaining to ambient occlusion specifically, and that has a lot to do with software and technology evolving to a point where it has become a lot easier, and in some cases more efficient, to simulate realistic lighting scenarios in our scenes. This is probably most notable in current real-time engines, the capabilities of which have increased dramatically

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