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Tick Tock
Windup
Time to Kill
Audiobook series6 titles

The Chivalrous Welshman Series

Written by Brooke Shaffer

Narrated by Brooke Shaffer

Rating: 0 out of 5 stars

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About this series

The camp is destroyed, thousands of acres burned to the ground, and all but one person is accounted for.

When Tommen wakes up in a forest of ash, he makes a startling discovery—well, more startling than being cold, alone, injured, infected, and concussed. He's invisible and incorporeal. Somehow, in the chaos of the fire, he was thrown into the Land In Between, from which no one has ever returned. Worse, Time does not work in the Land In Between, meaning he is also powerless to heal himself or escape.

With no way to communicate with the corporeal world, Tommen must find an exit from within the dimension. But there is more to this fabled hell than meets the eye, and time travel is only the beginning. When he meets the self-proclaimed mistress and curator of the Land In Between, she agrees to teach him the way to escape, but only if he agrees to take her with him.

Time is short as Tommen's infections worsen, and his dad is not the only one waiting for him on the other side.

LanguageEnglish
Release dateAug 7, 2020
Tick Tock
Windup
Time to Kill

Titles in the series (6)

  • Time to Kill

    1

    Time to Kill
    Time to Kill

    Tommen Forbes is basically your average sixteen year old: hates school, likes girls, desperate to get his license so he doesn't have to be stuck at home. Oh, and he's really a hundred and sixty years old with the ability to bend Time, to make it go faster or slower at will. His dad, Homicide Detective Walter Forbes, also has this ability. They are called Timekeepers. They answer to the Hands of Time and are charged with protecting Time itself from criminal Runners. When women start turning up dead, all the evidence points to Runner involvement. As Walter digs deeper, he discovers that their killer is no ordinary Runner; he's a notorious hired hitman with a sickening lust for death. Worse, his Time abilities far supersede anything Walter or Tommen is capable of. When the killer turns his sights on the father and son, it becomes a race against time to bring this menace to heel.

  • Tick Tock

    2

    Tick Tock
    Tick Tock

    Walter Forbes is dying. He took three bullets to save his son, but the poison remains, wreaking havoc on his body while he lies in a coma. Earth-side doctors are helpless, Time-side tricks are useless, and Tommen is told repeatedly to make his peace now. But Tommen is unwilling to give up without a fight, and he is prepared to go to any lengths to find a cure, even if that means risking slavery to the Borelians and causing a civil war within the Time industry. As he treads dangerous waters, a message arrives: there is a cure for Walter's ailment, but the journey is perilous, easily a one-way street if he missteps in any way. Even if he does survive long enough to get the cure back to his dad, Tommen risks losing his Apprenticeship, or worse, charges of treason, the punishment for which is having his clock broken, a fate worse than death. Meanwhile, political gears are grinding as the elections heat up, and at least one person involved has his eyes on a much bigger prize than just the Zero Hour.

  • Windup

    3

    Windup
    Windup

    Civil war looms in the Wheel, hanging over the heads of the voters as everyone wonders whether the Time industry is heading toward another Dispersal. With rumors of a False Zero Hour taking center stage ahead of the elections, everyone is on high alert. Few understand this better than Tommen as he prepares to go before the Hands for his Apprentice review, knowing that Rifun may be all that stands between him and the vengeful Grandfathers. Even Walter is under heavy scrutiny from all sides as both Time-side and Earth-side justice try to prove some sort of collaboration. As he struggles to recover from the Borelian poison, threats are made, and a very personal Voting Day hit list promises to make the elections a very bloody affair. Walter knows he will need his wits and strength about him to survive and fend off further attacks, but not all attacks are external, and past demons come roaring back to life. Everyone is a target and no one is safe as Rifun and Cassius prepare to make their move in what could be the most brilliant yet deadliest political heist in living memory for the Time industry.

  • Stopwatch

    4

    Stopwatch
    Stopwatch

    The Time industry has fallen, the Hands of Time have been overthrown, Walter and Micaiah have been captured, and Rifun and Cassius rule. Dark times have come to the universe and a shadow of fear and uncertainty blankets the survivors, Tommen and Micah included. They know it's only a matter of time before Rifun and Cassius begin to mop up, and they're prime targets, especially when the hounds of war are sent out to track down those who escaped the coup. With the chain of command decimated and more questions than answers, the survivors can only rely on themselves and each other, and not always reliably. Their only hope to take back the Wheel of Time may come from an unlikely band of mystics, enemies of both Time and the Cult, but wielding unbelievable power, not only in Time, but Matter and Energy as well. It's a game of blind man's bluff as the survivors work to become the victors, as long as they don't kill each other first.

  • Free Time

    5

    Free Time
    Free Time

    And just like that, things are back to normal, almost as if nothing had happened. Cassius is dead, Rifun has fled, the Hands of Time are back in control, and all seems well. While everything is back to normal, nothing is the same. With the Akarin revealing themselves in what is perceived as an Akari-bearer civil war against the Cult of the Akari, the survivors of the Zero Hour Revolution want blood, and they don't care whose it is. As if that's not bad enough, the Borelians are no pushovers when it comes to slights and broken contracts, and they issue an official declaration of war against humanity. In the midst of all of this, Tommen has problems of his own as he is forcibly ousted from his position as manager of the bakery. Angry, he signs up to be a counselor at a summer camp for troubled children. Problem is, the counselor he is assisting is more troubled than the children. Worse, he is also Tommen's new mentor when it comes to his new Akari training—something Rifun does not take kindly to. More players take the field, knowing that the Zero Hour Revolution was but one battle in what could be a very long war.

  • Leap Second

    6

    Leap Second
    Leap Second

    The camp is destroyed, thousands of acres burned to the ground, and all but one person is accounted for. When Tommen wakes up in a forest of ash, he makes a startling discovery—well, more startling than being cold, alone, injured, infected, and concussed. He's invisible and incorporeal. Somehow, in the chaos of the fire, he was thrown into the Land In Between, from which no one has ever returned. Worse, Time does not work in the Land In Between, meaning he is also powerless to heal himself or escape. With no way to communicate with the corporeal world, Tommen must find an exit from within the dimension. But there is more to this fabled hell than meets the eye, and time travel is only the beginning. When he meets the self-proclaimed mistress and curator of the Land In Between, she agrees to teach him the way to escape, but only if he agrees to take her with him. Time is short as Tommen's infections worsen, and his dad is not the only one waiting for him on the other side.

Author

Brooke Shaffer

Brooke Shaffer was born and raised in a small town in Michigan with one blinking light and a stop sign that's more of a suggestion. After dropping out of college in 2013, she married her husband Adam in 2014 and they moved out to an even smaller town that doesn't even have a stop sign, where they started a farm that continues to this day. Her favorite animal has been and always will be cats, of which she currently has five. Other hobbies include video games, construction work and tinkering, traveling, martial arts, and eating.

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