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Mystery of the Phantom Heist
The Vanishing Game
Peril at Granite Peak
Audiobook series27 titles

Hardy Boys Adventures Series

Written by Franklin W. Dixon

Narrated by Tim Gregory and Adam Verner

Rating: 3.5 out of 5 stars

3.5/5

()

About this series

The Vanishing Game
Disappearing act?

Everyone in Bayport can’t wait for the biggest event of the season: the premiere of G-Force — the newest ride by the world-renowned Piperato Brothers. Their creation is going to change the fortunes of Funsport, Bayport’s small and recently run-down amusement park. Frank and Joe are friends with Daisy Rodriguez, the owner’s daughter, and are first in line for the ride’s launch. Purple lights click off, a huge whoosh emanates from the floor, loud music pulses . . . .
G-Force is awesome and exhilarating from start to finish. But while everyone is screaming their heads off, a young girl disappears into thin air — right in the middle of the ride! The fun has stopped, and now Frank and Joe have to solve this terrifying vanishing act.
 
Into Thin Air
When the daughter of an amusement-park owner goes missing, it’s anything but fun and games in this Hardy Boys adventure—a new take on the classic series.
LanguageEnglish
PublisherOasis Audio
Release dateOct 20, 2015
Mystery of the Phantom Heist
The Vanishing Game
Peril at Granite Peak

Titles in the series (27)

  • Peril at Granite Peak

    5

    Peril at Granite Peak
    Peril at Granite Peak

    As I rounded the corner, I spotted Rick just ahead. He paused and bent down to poke at something on the ground by his feet, muttering something that I couldn't make out due to the wind.  WHOOSH!  I gasped and jumped back as a huge pile of snow slid off the roof of the ski shack, completely burying Rick!

  • Mystery of the Phantom Heist

    2

    Mystery of the Phantom Heist
    Mystery of the Phantom Heist

    Frank and Joe track down pranksters trying to make a sixteenth birthday much less sweet. Rich girl Lindsay Petyon is throwing the biggest and best Sweet Sixteen bash that Bayport has ever seen. But her party planning is off to a bad start when Frank and Joe discover that someone has keyed her very expensive car – an early birthday present – and has put the mean prank up on YouView. Soon after the prank goes viral, a group calling themselves the Scaredevils begin to film themselves committing acts of violent vandalism around town. Broken windows, dumpster fires, and more threaten the security of Lindsay’s party – and of Lindsay herself. Frank and Joe are determined to figure out who is the mastermind behind the videos before Lindsay’s Sweet Sixteen turns into a party she will never forget… for all the wrong reasons.

  • The Vanishing Game

    3

    The Vanishing Game
    The Vanishing Game

    A thrilling amusement park ride turns diabolically deadly. Joe and Frank Hardy are attending the season’s opening night at Funspot, a local amusement park that’s been declining for years, but that recently got new owners and a facelift. Their friend Daisy’s family has everything riding on Funspot’s success: If the revamped park is a failure, her family will be broke! At first, an exhilarating new attraction is a huge hit – but when one of the riders disappears into thin air, fun and games turns into spine -tingling danger. Will the Hardy Brothers find the missing rider and restore Funspot’s reputation, or is the amusement park doomed for disaster.

  • Tunnel of Secrets

    10

    Tunnel of Secrets
    Tunnel of Secrets

    The Hardy brothers dig themselves into some dark and dangerous trouble. When a sinkhole opens up and swallows one of Bayport's historic statues, Frank and Joe suspect something - or someone - shady is at play. They jump at the chance to investigate: Joe as a member of an urban exploration club and Frank as a photographer for the school paper. But in the thick of their search, the boys stumble upon an entire underground city that's been abandoned for years. Now the city is home to a cultish band of criminals who plan to take over Bayport. Frank and Joe are determined to catch the crooks . . . but after being barreled down by a boulder and nearly squashed by a runaway train, they have to wonder: Are they in over their heads?

  • Shadows at Predator Reef

    7

    Shadows at Predator Reef
    Shadows at Predator Reef

    Diving into deadly waters...  The world's largest reef exhibit is coming to the Bayport Aquarium. Frank and Joe are stoked for the unveiling of Predator Reef, a three-hundred-thousand-gallon tank that houses small sharks, rays, and thousands of colorful fish. It's also home to the aquarium's new mascot, Captain Hook - a rare and valuable, five-hundred-pound, giant sea turtle.  But instead of a big reveal, the boys get a big disappointment: Captain Hook has gone missing, along with loads of other exotic fish. Is the aquarium the target of a sinister smuggling ring? And can Frank and Joe do damage control before they're trapped in a deadly underwater maze... with no way out?

  • Attack of the Bayport Beast

    14

    Attack of the Bayport Beast
    Attack of the Bayport Beast

    A twig cracked. I snapped my head to the side, following the direction of the sound, and peered through the greenery. There was nothing there. As I began to turn back around, I caught the slightest motion out of the corner of my eye. Peeking out between clumps of dense vegetation, about twenty feet away, were two eyes. My skin prickled when I realized that they were staring back at me.

  • The Curse of the Ancient Emerald

    9

    The Curse of the Ancient Emerald
    The Curse of the Ancient Emerald

    Three nights. Three riddles. Three robberies. First, a priceless painting disappears from the Bayport Historical Museum; then, two ancient samurai swords vanish from a private collection. A string of robberies has hit Bayport, and all signs point to the Phantom, a recently released ex-con who last struck more than twenty years ago. There's only one problem: The Phantom has vanished into thin air, and not even Frank and Joe Hardy can track him down.  Then the boys begin receiving threatening notes in the mail, each one containing a strange riddle. And it looks like the Phantom's next target could be the valuable Emerald of Astara, the 2,500-year-old crown jewel of the historical museum. Can the Hardys crack the Phantom's code before he strikes again?

  • The Battle of Bayport

    6

    The Battle of Bayport
    The Battle of Bayport

    Mr. Lakin made his way over to Don Sterling. "It's bad enough we have to suffer through your performances onstage. Now come on, we're going to be late for our own party. The whole world doesn't stop for you, you know."  Mr. Lakin gave the Don's boot a kick. The Don didn't move. Joe and I exchanged a glance. Something was definitely not right. Joe knelt down and put his fingers on Don Sterling's neck like we'd been taught in our first aid course. "I don't think he's acting," Joe said after a moment. "It's hard to fake not having a pulse."

  • A Con Artist in Paris

    15

    A Con Artist in Paris
    A Con Artist in Paris

    A crooked trail of artistic deception – in Paris! The Hardy Boys are visiting Paris! Joe is excited to check out all the street art he's heard about. And Frank can't wait to go to all the museums he's researched. On their very first day in the city, the brothers are woken up early in the morning by fireworks. But these are no ordinary fireworks. They are a part of elaborate cover for the heist of a priceless artifact. What's worse, the theft seems to have been orchestrated by Joe's favorite street artist, an unidentified outlaw and activist that goes only by the name Le Stylo. Everyone seems sure that it's him, but the Hardys are suspicious. From everything they know about Le Stylo, the crime is out of character. Sure, he makes a habit of provoking the authorities, but he's an activist; not a thief. Could the artist known for his mystique have been framed? Frank and Joe are determined to find out. A race to find the real thief has Frank and Joe following clues that lead them all over Paris, where they hobnob with rich art patrons, travel in a car that can only be described as a small Batmobile, and explore the extensive Catacombs under the city. Deep in the world of artistic deception, the boys have to wonder, are they in over their heads?

  • Deception on the Set

    8

    Deception on the Set
    Deception on the Set

    Lights! Camera! Sabotage? It does not take much to convince Frank and Joe to be extras in the new zombie movie that's filming in Bayport. Not only do they get a behind-the-scenes glimpse of the magic that goes into making horror movies, they also get to wear freakishly realistic zombie makeup that makes them look like the walking dead! But the horror gets a little too real when disaster hits the scene. Equipment fails left and right; a set tumbles down, nearly killing the film's famous lead actress; and a terrifying explosion threatens the cast and crew. Worst of all, Frank and Joe are targeted as possible suspects. Time for the Hardys to step up and play the role they know all too well: detectives!

  • Stolen Identity

    16

    Stolen Identity
    Stolen Identity

    A criminal that seems to be straight out of a Sherlock Holmes novel is out to get brother detectives Frank and Joe in the sixteenth book in the thrilling Hardy Boys Adventures series. An original Sherlock Holmes manuscript was stolen from the Bayport Museum and now pages keep showing up in Frank and Joe's things: their lockers, menus, even the backseat of their car. It's clear someone is out to frame them. But who could it be? The boys try their usual means of deduction, but everything leads to a dead end. They just keep finding unsuspecting people who were paid to hide the pages by a mysterious third party. Frank recognizes this tactic—it's exactly what Moriarty would do to throw off Sherlock Holmes. So the brothers decide to use one of Sherlock's signature ideas: The Baker Street Irregulars. Though instead of street kids, Frank and Joe use a group of skateboarding tweens to keep their eyes and ears open around town. It's a battle of wits as the brother detectives try to clear their name. But this Moriarty wannabe always seems to be one step ahead. Can the Hardy boys find the real culprit before it's too late?

  • As the Falcon Flies

    24

    As the Falcon Flies
    As the Falcon Flies

    Frank and Joe circle a new case in the wilds of Alaska in the twenty-fourth book in the thrilling Hardy Boys Adventures series. Frank and Joe Hardy are excited when their parents’ friends, the Adenshaws, invite them to come visit their home in Alaska. The brothers will have the perfect guide to explore the beautiful landscape the area is known for—their hosts’ daughter, Kate. During the visit, Kate introduces the Hardys to her beloved peregrine falcon. There’s a major falconry competition coming up in the United Arab Emirates, and even though Kate can’t compete, she—like so many others in the falconry world—is eagerly looking forward to the event, which has millions riding on it. One California falconer even offered to buy Kate’s falcon so he could enter it in the contest. When Kate’s peregrine goes missing, it looks like the Californian or someone else may have turned criminal in their ruthless desire to win. Kate is devastated, and the Hardy boys have to figure out if her falcon could have flown off…or if it was stolen. Frank and Joe may not know much about birds of prey, but they do know how to solve a mystery. But can they soar to success?

  • Bound for Danger

    13

    Bound for Danger
    Bound for Danger

    There are no streetlights on Farragut Alley, so keeping Gabe in our sights was a little difficult. We followed him down toward the dead end, and then suddenly a door opened to our right, in one of the nondescript retail buildings. I wasn't aware of apartments being inside, but maybe above the stores... "JOE!" Frank suddenly yelled behind me, but it was too late. A dark shape advanced on us from inside the doorway, and a bag was thrown over my head again. I could hear them doing the same to Frank too. Arms reached out and roughly pulled me inside.

  • Showdown at Widow Creek

    11

    Showdown at Widow Creek
    Showdown at Widow Creek

    Frank and Joe find themselves in a cattle-rustling tussle when a prized horse is snatched from a nearby ranch in this exciting Hardy Boys equestrian adventure.

  • The Disappearance

    18

    The Disappearance
    The Disappearance

    It's a case of hidden identities for brother detectives Frank and Joe in the in the eighteenth audiobook in the thrilling Hardy Boys Adventures series. The Hardy brothers and Frank's new girlfriend, Jones, are attending a local comic book convention on the shore. They meet up with Jones's friend Harper, a fellow comics super fan, on the boardwalk outside the convention. The four of them spend hours running from booth to booth and end the perfect day with pizza at Harper's short-term rental apartment. Things don't stay so perfect, though. On the way home, Jones realizes she switched phones with Harper by accident and she is getting some really scary texts. When they show up at the apartment the next day, they find it totally destroyed and Harper is missing. Frank and Joe start digging into their new friend's life, hoping to find out where she might have gone, but the more they find out about her, the more mysterious she becomes. Can Frank and Joe find this secretive character? Or has she disappeared forever?

  • Gray Hunter's Revenge

    17

    Gray Hunter's Revenge
    Gray Hunter's Revenge

    Frank and Joe investigate a supernatural crime in the seventeenth book in the thrilling Hardy Boys Adventures series. One of the Hardys' favorite writers, Nathan Foxwood, has recently died in a tragic car accident. Now, the press is swarming his house in Bayport to get the scoop on the novel he completed just before his untimely death. When Joe hears that Nathan's wife is having a giant estate sale, he drags Frank with him. Who could pass up the opportunity to see inside their favorite author's home? Nathan's wife says she wants to get away as quickly as possible; strange things have been happening since their first night there and now her husband is gone and she's sure the house is haunted. But Nathan's assistant, Adam, is not so willing to blame it all on the supernatural. Valuable things keep disappearing from the house—why would a ghost need money? Adam recognizes the Hardys' from an article he read and asks for their help. Of course Frank and Joe Hardy don't believe in ghosts and are positive they can get to the bottom of all this. But when Adam is mysteriously hurt after spending the night alone in the house, the brothers start to wonder; what is the motive for these crimes if not ghostly revenge? Could these brother detectives be in over their heads?

  • Dungeons & Detectives

    19

    Dungeons & Detectives
    Dungeons & Detectives

    Brother detectives Frank and Joe search a hidden castle for clues to help them find a missing comic book in the 19th book in the thrilling Hardy Boys Adventures series. Frank and Joe have been hanging out at Sir Robert’s Comic Kingdom, the local comic and gaming shop, and got the exclusive invite to this year’s Halloween costume ball at Bayport’s one and only castle. Sir Robert plans to use the big event to unveil his most prized possession, a super rare comic that is rumored to contain a map to buried treasure. Sir Robert agrees to show his store regulars — who now include Frank and Joe — a sneak preview of the comic before the party. But when he goes to unlock the fireproof casing, he finds the book is gone. It will take all of Frank and Joe’s recently acquired LARPing skills to solve this case. Anything can happen in a castle full of dungeons and deception. Can the Hardy boys keep up?

  • The Smuggler's Legacy

    25

    The Smuggler's Legacy
    The Smuggler's Legacy

    A buried secret becomes a big problem for Frank and Joe in the twenty-fifth book in the thrilling Hardy Boys Adventures series. Frank and Joe are on a history club trip to New York City, and their first stop is the Prohibition Museum where they’ll hear about how smugglers building getaway vehicles led to the rise of modern stock car racing. During a tour of damp escape tunnels beneath the museum, Frank slips and breaks a wall panel with his elbow, revealing a hidden compartment containing documents from the 1920s! The documents reveal that The Gilded Top Hat—the speakeasy which later became the Prohibition Museum—wasn’t actually owned by the Faccini brothers who were arrested for its bootlegging operations. The museum curator is eager to investigate this lead into the speakeasy’s history, and never ones to turn down a good case, Frank and Joe volunteer to help out. But before long, someone steals the documents and sends the boys warnings to stop digging into the past. Can Frank and Joe uncover the truth before it’s buried for another hundred years—and the boys along with it?

  • Trouble Island

    22

    Trouble Island
    Trouble Island

    Brother detectives Frank and Joe cook up a new case as a series of accidents threatens a remote island in the twenty-second book in the thrilling Hardy Boys Adventures series. When Aunt Trudy wins a competition to intern with celebrity chef Colton Spark, she invites Frank and Joe to join her on her trip to the remote Rubble Island off the coast of Maine, where she’ll be helping Colton cook for the prestigious Golden Claw Awards. They’ll be staying at the island’s beautiful Seaspray Inn where the event is being hosted, and though it’s the off-season, the boys will be free to check out the rocky beaches, learn about lobstering, and take in all the close-knit community has to offer. Still, even before the Hardys reach the island, it becomes clear that the locals are not big fans of Colton. As the big day approaches, the Seaspray Inn encounters a series of mishaps. Is it bad luck, or is someone trying to scare Colton off? And then, the night before the awards, the Golden Claw goes missing! But before the police can make it over from the mainland to investigate, a huge storm blows in. Cut off from the world, tensions on the island are higher than ever. Will Frank and Joe be able to figure out who’s behind the crimes before someone gets hurt? Or is this troubled island more than they can handle?

  • A Treacherous Tide

    21

    A Treacherous Tide
    A Treacherous Tide

    Brother detectives Frank and Joe dive deep into the Florida Keys to find a missing person in the twenty-first book in the thrilling Hardy Boys Adventures series. Frank and Joe Hardy have been invited to take part in a conservation mission by a marine biologist at the Bayport Aquarium. The boys get to go on an all-expenses paid trip to the lush and beautiful Florida Keys to help save sharks! But the trip's purpose is suddenly sidelined when a paddle boarder goes missing and rumors start that the disappearance is the result of a shark attack. After spending so much time learning about the local shark population, the Hardy Boys aren't buying the story. It will take all of Frank and Joe's recently acquired knowledge about sharks and their habitat to solve this case. Will they be able to discover what's really going on before it's too late?

  • Hardy Boys Adventures Collection Volume 1: Secret of the Red Arrow, Mystery of the Phantom Heist

    Hardy Boys Adventures Collection Volume 1: Secret of the Red Arrow, Mystery of the Phantom Heist
    Hardy Boys Adventures Collection Volume 1: Secret of the Red Arrow, Mystery of the Phantom Heist

    Secret of the Red Arrow Something is not right in Bayport. After a series of unfortunate (yet harmless) pranks, it looks like Frank and Joe have caught their suspect surprisingly early. Their classmate Seth Diller has taken his love of filmmaking a bit too far. But shortly after Frank and Joe confront Seth, there are fresh outbreaks of Seth-like pranks. Except these aren’t as harmless. After a bit of investigating, the Hardy Boys uncover evidence of the Red Arrow — a group that will stop at nothing to bring chaos and crime to Bayport’s peaceful existence. In the most dangerous case they have ever taken on, it’s up to Frank and Joe to find the Red Arrow — before it finds them first.   Mystery of the Phantom Heist Frank and Joe track down violent pranksters.  Rich girl Lindsay Peyton is throwing the biggest and best Sweet Sixteen bash that Bayport has ever seen. But her party planning is off to a bad start when Frank and Joe discover that someone has keyed her very expensive car—an early birthday present—and has put the mean prank up on YouView. Soon after the prank goes viral, a group calling themselves the Scaredevils begin to film themselves committing acts of violent vandalism around town. Broken windows, Dumpster fires, and more threaten the security of Lindsay’s party—and of Lindsay herself. Frank and Joe are determined to figure out who is the mastermind behind the videos before Lindsay’s Sweet Sixteen turns into a party she will never forget…for all the wrong reasons.

  • Hardy Boys Adventures Collection Volume 5: The Curse of the Ancient Emerald, Tunnel of Secrets

    Hardy Boys Adventures Collection Volume 5: The Curse of the Ancient Emerald, Tunnel of Secrets
    Hardy Boys Adventures Collection Volume 5: The Curse of the Ancient Emerald, Tunnel of Secrets

    The Curse of the Ancient Emerald Three nights. Three riddles. Three robberies. First, a priceless painting disappears from the Bayport Historical Museum; then, two ancient samurai swords vanish from a private collection. A string of robberies has hit Bayport, and all signs point to the Phantom, a recently released ex-con who last struck more than twenty years ago. There’s only one problem: The Phantom has vanished into thin air, and not even Frank and Joe Hardy can track him down. Then the boys begin receiving threatening notes in the mail, each one containing a strange riddle. And it looks like the Phantom’s next target could be the valuable Emerald of Astara, the 2,500-year-old crown jewel of the historical museum. Can the Hardys crack the Phantom’s code before he strikes again?     Tunnel of Secrets Sinking into danger When a sinkhole opens up and swallows one of Bayport’s historic statues, Frank and Joe suspect something — or someone — shady is at play. They jump at the chance to investigate: Joe as a member of an urban exploration club and Frank as a photographer for the school paper. But in the thick of their search, the boys stumble upon an entire underground city that’s been abandoned for years. Now the city is home to a cultish band of criminals who plan to take over Bayport. Frank and Joe are determined to catch the crooks . . . but after being barreled down by a boulder and nearly squashed by a runaway train, they have to wonder: Are they in over their heads?

  • Return to Black Bear Mountain

    20

    Return to Black Bear Mountain
    Return to Black Bear Mountain

    Brother detectives Frank and Joe face the dangers of Black Bear Mountain once again in the twentieth book in the thrilling Hardy Boys Adventures series. Frank and Joe are back on Black Bear Mountain, the scene of a previous wilderness adventure and mind-bending mystery. This time, the brothers are checking in on Dr. K, a friend they made during their first trip. Dr. K is a fan of living off the grid, but he's been MIA long enough to cause worry in the small mountain town. And so the teenage detectives Black Bear Mountain relied on before have been called in to help once again. It's not a good start to the investigation when Frank and Joe's ATV is put out of commission by a falling tree. Then their camp, including their radio—their only way to contact the outside world—is destroyed by wildlife searching for food. And when they finally reach Dr. K's research station, they find his cabin has been cleaned out and abandoned—the only current resident is an angry skunk. Frank and Joe may have been better prepared for their second Black Bear Mountain adventure, but they're not having any more luck this time around. In fact, they've been downright unlucky. Is someone trying to sabotage their mission? And if they are, how can the brothers stop this invisible foe?

  • Mystery on the Mayhem Express

    23

    Mystery on the Mayhem Express
    Mystery on the Mayhem Express

    Brother detectives Frank and Joe go full-steam ahead to find the truth in the twenty-third book in the thrilling Hardy Boys Adventures series. The Hardys and some of their friends hop aboard an old train that’s been restored and turned into a murder mystery experience. A cast of actors will perform an immersive theatrical production while passengers dine in style, assume roles in the game, and ultimately try their hand at solving the case. This should be a cakewalk for Joe and Frank! The production is a mess. The actors are lousy, fumbling their lines and spelling out obvious clues. At least the food is pretty good. But just as the Hardy Boys are trying to make the most of a disappointing situation, one of the cast members goes missing. At first, the audience thinks that the show is taking a turn for the better, but it quickly becomes clear that this is not part of the act. For the Hardys, the mystery has gone from good fun to deadly serious. And trapped on a train full of people who aren’t who they say they are, everyone is a suspect. Will Frank and Joe be able to figure out how someone can vanish into thin air on a moving train before this case goes completely off the rails?

  • Hardy Boys Adventures Collection Volume 3: Peril at Granite Peak, The Battle of Bayport

    Hardy Boys Adventures Collection Volume 3: Peril at Granite Peak, The Battle of Bayport
    Hardy Boys Adventures Collection Volume 3: Peril at Granite Peak, The Battle of Bayport

    Peril at Granite Peak As I rounded the corner, I spotted Rick just ahead. He paused and bent down to poke at something on the ground by his feet, muttering something that I couldn't make out due to the wind. WHOOSH! I gasped and jumped back as a huge pile of snow slid off the roof of the ski shack, completely burying Rick!   The Battle of Bayport Mr. Lakin made his way over to Don Sterling. “It’s bad enough we have to suffer through your performances onstage. Now come on, we’re going to be late for our own party. The whole world doesn’t stop for you, you know.” Mr. Lakin gave the Don’s boot a kick. The Don didn’t move. Joe and I exchanged a glance. Something was definitely not right. Joe knelt down and put his fingers on Don Sterling’s neck like we’d been taught in our first aid course. “I don’t think he’s acting,” Joe said after a moment. “It’s hard to fake not having a pulse.”

  • Hardy Boys Adventures Collection Volume 4: Shadows at Predator Reef, Deception on the Set

    Hardy Boys Adventures Collection Volume 4: Shadows at Predator Reef, Deception on the Set
    Hardy Boys Adventures Collection Volume 4: Shadows at Predator Reef, Deception on the Set

    Shadows at Predator Reef Diving into deadly waters... The world's largest reef exhibit is coming to the Bayport Aquarium. Frank and Joe are stoked for the unveiling of Predator Reef, a three-hundred-thousand-gallon tank that houses small sharks, rays, and thousands of colorful fish. It’s also home to the aquarium’s new mascot, Captain Hook — a rare and valuable, five-hundred-pound, giant sea turtle. But instead of a big reveal, the boys get a big disappointment: Captain Hook has gone missing, along with loads of other exotic fish. Is the aquarium the target of a sinister smuggling ring? And can Frank and Joe do damage control before they’re trapped in a deadly underwater maze... with no way out?   Deception on the Set Lights! Camera! Sabotage? It does not take much to convince Frank and Joe to be extras in the new zombie movie that’s filming in Bayport. Not only do they get a behind-the-scenes glimpse of the magic that goes into making horror movies, they also get to wear freakishly realistic zombie makeup that makes them look like the walking dead! But the horror gets a little too real when disaster hits the scene. Equipment fails left and right; a set tumbles down, nearly killing the film’s famous lead actress; and a terrifying explosion threatens the cast and crew. Worst of all, Frank and Joe are targeted as possible suspects. Time for the Hardys to step up and play the role they know all too well: detectives!

  • Hardy Boys Adventures Collection Volume 2: The Vanishing Game, Into Thin Air

    Hardy Boys Adventures Collection Volume 2: The Vanishing Game, Into Thin Air
    Hardy Boys Adventures Collection Volume 2: The Vanishing Game, Into Thin Air

    The Vanishing Game Disappearing act? Everyone in Bayport can’t wait for the biggest event of the season: the premiere of G-Force — the newest ride by the world-renowned Piperato Brothers. Their creation is going to change the fortunes of Funsport, Bayport’s small and recently run-down amusement park. Frank and Joe are friends with Daisy Rodriguez, the owner’s daughter, and are first in line for the ride’s launch. Purple lights click off, a huge whoosh emanates from the floor, loud music pulses . . . . G-Force is awesome and exhilarating from start to finish. But while everyone is screaming their heads off, a young girl disappears into thin air — right in the middle of the ride! The fun has stopped, and now Frank and Joe have to solve this terrifying vanishing act.   Into Thin Air When the daughter of an amusement-park owner goes missing, it’s anything but fun and games in this Hardy Boys adventure—a new take on the classic series.

Author

Franklin W. Dixon

Franklin W. Dixon is the author of the ever-popular Hardy Boys books.

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