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Iron Dogs: Fire and Rust Book 1
Havoc Squad: Fire and Rust Book 3
Alien Firestorm: Fire and Rust Book 2
Audiobook series7 titles

Fire and Rust Series

Written by Anthony James

Narrated by Andy Ingalls

Rating: 5 out of 5 stars

5/5

()

About this series

Scum of the Universe is a fast-paced military sci-fi shooter filled with spaceships, guns, tech and warfare. It follows on from book 6 in the Fire and Rust Series: Nullifier and concludes the Fire and Rust series.
The Ragger and Sekar aliens have pushed humanity to the brink of annihilation. Two hopes for survival – genetic modifications to protect against the Sekar, and the death pulse generator – are years from completion. With no other choice, Fleet Admiral Stone is forced to make a deal with the devil in the form of a mutually beneficial exchange of technology with the back-stabbing Raggers. Naturally, the Raggers haven't changed. However, the aliens are about to discover that when humanity is pushed into a corner, anything goes. In a game of lies, threats and false promises, Stone must do what he can to come out ahead. If he fails, billions die.
LanguageEnglish
Release dateJun 25, 2020
Iron Dogs: Fire and Rust Book 1
Havoc Squad: Fire and Rust Book 3
Alien Firestorm: Fire and Rust Book 2

Titles in the series (7)

  • Alien Firestorm: Fire and Rust Book 2

    2

    Alien Firestorm: Fire and Rust Book 2
    Alien Firestorm: Fire and Rust Book 2

    ALIEN FIRESTORM is a fast-paced military sci-fi shooter filled with guns, tech and warfare. It follows on from book 1 in the Fire and Rust Series: Iron Dogs. Humanity has made peace with the Fangrin aliens and now it turns out the dogs were never the real threat. Now, the Raggers have come. An unprovoked Ragger incendiary attack on the human city of Satra kills millions. Not everyone dies. Lieutenant Tanner Conway and a few of his squad survive the flames, as does Captain Jake Griffin, his spaceship Star Burner brought down by enemy fire. The survivors want payback, but it's hard to beat an alien attack fleet when you're stuck in the middle of a burning city. The fight will take Conway and Griffin from the ruined city to a spaceship with capabilities beyond reckoning. Victory will save billions from death, but it's going to take skill, guts and a lot of dead aliens before it happens.

  • Iron Dogs: Fire and Rust Book 1

    1

    Iron Dogs: Fire and Rust Book 1
    Iron Dogs: Fire and Rust Book 1

    High-stakes combat in a pitiless universe. Iron Dogs is a sci-fi adventure in which human bravery and technology come up against the might of an alien war machine in the harshest of environments. Humanity is within months of losing an interstellar war to a species of aliens known as Fangrin. Giving up isn't an option. Victory doesn't seem like an option either. When Commander Jake Griffin is sent out with the Eternity carrier group to hunt down and destroy enemy facilities, he has no idea what's coming to him. The planet Graxol-4 out in the middle of nowhere hides a critical enemy base with vital resources just waiting to be stolen. The only problem is, it's guarded by a war fleet and surface troops, while the planet itself is toxic and gripped by constant storms. Victory on Graxol-4 may not win the war, but it will buy time for humanity to regroup, toughen up and come back harder.

  • Havoc Squad: Fire and Rust Book 3

    3

    Havoc Squad: Fire and Rust Book 3
    Havoc Squad: Fire and Rust Book 3

    Havoc Squad. Shooting alien scumbags on their home turf. Havoc Squad is a fast-paced military sci-fi shooter filled with guns, tech and warfare. It follows on from book 2 in the Fire and Rust Series: Alien Firestorm. The Unity League has decided to send a peace mission into Ragger space. A single shuttle named Colorado carries the hopes of billions. Captain Jake Griffin is tasked with following the Colorado in a heavily-armed assault craft to watch for signs of treachery. When betrayal comes, Griffin delivers retribution in the form of a nuclear warhead, which wipes out much of a primary Ragger facility and almost wrecks his spaceship. He ends up trapped in a place far beneath the ground. Elsewhere, Conway and his squad are left in the ruins with no hope of rescue. Somehow, they must fight their way to safety. The coming few days will be a test that neither Griffin nor Conway wanted. Both are amongst the few with the skills to succeed. Success or failure may be undecided, but the death of many Raggers is guaranteed.

  • Death Skies: Fire and Rust Book 4

    4

    Death Skies: Fire and Rust Book 4
    Death Skies: Fire and Rust Book 4

    Death Skies is a fast-paced military sci-fi shooter filled with spaceships, guns, tech and warfare. It follows on from book 3 in the Fire and Rust Series: Havoc Squad. Humanity's conflict with the Raggers shows no sign of ending. Luckily, the Unity League is in possession of stolen intel that points to the location of three of the enemy's critical manufacturing planets. A huge fleet is sent to lay waste to everything. Any hope that the Raggers would leave their primary facilities unguarded are soon dispelled when they find himself in the middle of a brutal engagement in the skies of a world in flames. To add to the difficulties, a distress call from the surface requires a deployment of troops. It's Lieutenant Tanner Conway who is given the job. His mission leads to a top-secret research lab where the Raggers have been working on something new and horrifying. The universe holds many surprises and sometimes it's best to remain ignorant…

  • Refuge 9: Fire and Rust Book 5

    5

    Refuge 9: Fire and Rust Book 5
    Refuge 9: Fire and Rust Book 5

    Refuge 9 is a fast-paced military sci-fi shooter filled with spaceships, guns, tech and warfare. It follows on from book 4 in the Fire and Rust Series: Death Skies. The Sekar aliens have already killed billions and nobody knows where they came from or how to defeat them. The enemy's only weakness is tharniol – the rarest substance in the known universe. Desperate times call for desperate measures and a shaky truce is made with the Raggers. The Raggers claim knowledge of data that will assist in the fight. Unfortunately, the data is buried deep in a subsurface facility on a fringe planet called Glesia – a facility which is crawling with Sekar. The mission to recover it goes wrong from the outset, leaving Captain Tanner Conway and his squad the task of rescuing an impossible situation. With limited ammunition and no chance of a resupply, they must fight their way to the mission goal.

  • Nullifier: Fire and Rust Book 6

    6

    Nullifier: Fire and Rust Book 6
    Nullifier: Fire and Rust Book 6

    Nullifier is a fast-paced military sci-fi shooter filled with spaceships, guns, tech and warfare. It follows on from book 5 in the Fire and Rust Series: Refuge 9. After a battle against the Raggers over planet Glesia, the spoils of war dangle in front of the bloodied allied fleet – in sight, but just out of reach. The wreck of a Sekar battleship and the intel contained within a subsurface alien facility could affect the outcome of a war which has so far claimed billions of lives. However, while the Raggers are defeated, they are not destroyed, and they are unwilling to give up the prize. What starts as a hard fight to claim invaluable alien tech turns into something with far higher stakes. The crashed battleship is called Nullifier and its control entity promises many things. Captains Jake Griffin and Tanner Conway will soon find that this mysterious craft has a mission of its own. A mission that requires a replacement for its dead crew.

  • Scum of the Universe: Fire and Rust Book 7

    7

    Scum of the Universe: Fire and Rust Book 7
    Scum of the Universe: Fire and Rust Book 7

    Scum of the Universe is a fast-paced military sci-fi shooter filled with spaceships, guns, tech and warfare. It follows on from book 6 in the Fire and Rust Series: Nullifier and concludes the Fire and Rust series. The Ragger and Sekar aliens have pushed humanity to the brink of annihilation. Two hopes for survival – genetic modifications to protect against the Sekar, and the death pulse generator – are years from completion. With no other choice, Fleet Admiral Stone is forced to make a deal with the devil in the form of a mutually beneficial exchange of technology with the back-stabbing Raggers. Naturally, the Raggers haven't changed. However, the aliens are about to discover that when humanity is pushed into a corner, anything goes. In a game of lies, threats and false promises, Stone must do what he can to come out ahead. If he fails, billions die.

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