About this series
The Keys of the Power have been retrieved, but the mission is not yet over and now reaches its climax. The chosen ones are more aware than ever that everything they have experienced and faced could prove useless and that the prophecy might demand the ultimate sacrifice from them.
The fortress of Atai guards secrets that the chosen ones must uncover before they can bring life back to their dying world, and the Enemy will go to any lengths to prevent them. Through the realms of dreams, at the junction of life and death, Avir finds the answers he was searching for, while his friends must face an old enemy looking for a terrible revenge. A revenge that will also affect Avir, and could take him away from his friends for ever.
The Errant must decide again what part he will play in the final decisive battle; he is supported by the noble Se’ara, “Smiling eyes”, and the great wisdom of a people remembered only in legend, the Gliders of the Mountains.
Titles in the series (5)
- The World of Yesod - Air: The World of Yesod, #1
1
Yesod is a world made up of four kingdoms, each taking its name and character from one of the four primordial elements: Air, Water, Earth and Fire. The four kingdoms are on the verge of civil war, due to the disappearance of the ancient Power, the magic that held them together, stolen by an Enemy who has already been beaten once but never completely defeated. Four young chosen ones, one from each kingdom, must go in search of the Keys of Power, the legendary talismans that will allow them to open the gates of the fortress of Atai, where the Power was guarded, which now lies closed and empty. Avir, Mayim, Karka and Esh, through adventures and dangers, undergo a process of discovery, learning to know themselves and to understand that victory and deliverance can only come from combining their strengths and differences.
- The World of Yesod - Earth: The World of Yesod, #2
2
Continuing the story of Avir, Karka, Esh and Mayim who, having faced the dangers of the kingdom of Air, now find themselves crossing a dry and desolate country: the fertile and luxuriant kingdom of Earth is succumbing to the drought caused by the Enemy, which may even be waiting for the young Seekers right in the capital, Oldstone. From the unstable border hills to the caverns under the capital, and eventually reaching the distant Hills of Dorim, the friends continue their search for the legendary Key of Earth through dangers and puzzles, but also start bringing to light some truths about the history of the whole land of Yesod.
- The World of Yesod - Water: The World of Yesod, #3
3
The truth about the disappearance of the Power and the identity of the Enemy is a puzzle for which Avir and his friends find new pieces every day but which they have not yet managed to solve. As, one after another, the predictions of the Zalyan in Silverlight seem to be proved right, the chosen ones face difficulties that could cause the Company of Seekers to fall apart completely. The arrival of a legendary figure – the Errant – could mean a turning point in the mission but also raises new questions about its nature. From the unexplored marshes and wilderness of the kingdom of Earth to the unfathomably deep waters of the Great Sweet Lake, the Key of the kingdom of Water requires Mayim to face the hardest test: the truth.
- The World of Yesod - Fire: The World of Yesod, #4
4
The chosen ones have reached the kingdom of Fire, where the fourth and final Key of the Power awaits them. Before they can retrieve the final amulet and complete their mission, though, the Company of Seekers will again be put to the test: this time it is Mayim and Esh who have to find their way through pain, loss and treachery. While the Enemy’s plan to destroy the Power emerges from the past, and its threat grows as the chosen ones come closer to the truth, their journey helps them uncover new evidence of the importance of their mission. From the gigantic Baar of Hot Well to the dark Zalyan of Slowfire, new friends contribute to their understanding of the truth, while the extraordinary magic of the Keys begins to reveal itself to support their mission. That same magic, though, could keep the Power out of Yesod for ever. When the Gorge of Flame releases its treasure, the chosen ones will hold the destiny of the four kingdoms in their hands.
- Atai: The World of Yesod, #5
5
The Keys of the Power have been retrieved, but the mission is not yet over and now reaches its climax. The chosen ones are more aware than ever that everything they have experienced and faced could prove useless and that the prophecy might demand the ultimate sacrifice from them. The fortress of Atai guards secrets that the chosen ones must uncover before they can bring life back to their dying world, and the Enemy will go to any lengths to prevent them. Through the realms of dreams, at the junction of life and death, Avir finds the answers he was searching for, while his friends must face an old enemy looking for a terrible revenge. A revenge that will also affect Avir, and could take him away from his friends for ever. The Errant must decide again what part he will play in the final decisive battle; he is supported by the noble Se’ara, “Smiling eyes”, and the great wisdom of a people remembered only in legend, the Gliders of the Mountains.
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