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Song of the Sphinx: The EGYPTIANS! Trilogy, #2
Quest for Osiris: The EGYPTIANS! Trilogy, #3
SoulQuest: The EGYPTIANS! Trilogy, #1
Ebook series3 titles

The EGYPTIANS! Trilogy Series

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About this series

Trapped in the Egyptian Afterlife, the companions face challenges of Osiris, Thoth, Isis, Nut, Ra, and Horus, where only knowledge of each God and Goddess can triumph. Yet all path ends at the Test of Anubis, where living hearts are cut from mortal chests!
 

Can anyone win where only death brings salvation?


Saved by the murderous Mad Hermit of the Valley of Thieves, Karl, Eloise, and Roselyn lead an angry, splintered company through all the lands of the Egyptian Afterlife.
Open war escalates: Nate and Phil's brotherly rivalry explodes when one wins a forbidden contest. Baroness Eloise is furious with Roselyn, fearing losing both her husband and coronet. Sister Aspertine accuses all of blasphemy, of being witches and demons. Everyone distrusts Alarika, who left them captured and bound under the merciless Egyptian sun.
The company sunders, although each knows they'll die alone. The Duat, the fiery tunnel of demons, awaits like a hungry beast, ready to open and devour them into its inescapable depths, should any companion fail the tests of the Gods in their quest to locate the Seer at the lost Throne of Osiris.


Quest for Osiris: Book 3 of the "The EGYPTIANS! Trilogy".

LanguageEnglish
PublisherJay Palmer
Release dateApr 18, 2020
Song of the Sphinx: The EGYPTIANS! Trilogy, #2
Quest for Osiris: The EGYPTIANS! Trilogy, #3
SoulQuest: The EGYPTIANS! Trilogy, #1

Titles in the series (3)

  • SoulQuest: The EGYPTIANS! Trilogy, #1

    1

    SoulQuest: The EGYPTIANS! Trilogy, #1
    SoulQuest: The EGYPTIANS! Trilogy, #1

    Remnants from "The VIKINGS! Trilogy" arise, resurrecting old jealousies and rivalries sparking a new quest into realms of the Egyptian Afterlife!   Loki's revenge traps a companion in an elder pantheon of distant Gods, and Karl, Roselyn, and Eloise determine to rescue him ... if the lost Saxons can find a mystical doorway in the ancient land of Egypt! Athelwynne the Seer, Odin's messenger to the Lady of the Druids, has disappeared. Odin commands he be found, and his obedient Valkyrie scour Yggdrasil's darkest corners, even to the hidden lair of the Norns. However, when the Seer's doom is revealed, Odin declares him lost. Having never fit in with her immortal shield-sisters, Reginlief struggles to prove herself, even if she must disobey the Allfather's command. Castle Bristlen is besieged. Karl and Eloise, their love diminished, find themselves helpless before an army their troops can't hope to defeat. Punished for her defiance, Reginlief is cast out of Asgard. Her only hope of restoration lies in the distant land of Egypt, where she must find another mystical portal, open it, and rescue Athelwynne the Seer. Forced to aid her by Rafe and Seren, Karl and Eloise join Reginlief on her impossible quest, to sail south to lands of endless sunshine to seek a dead God. SoulQuest: Book 1 of the "The EGYPTIANS! Trilogy".   "A fascinating beginning of a journey of courage, love, wit, and inspiration. Every fight encompasses the skills of the blade, the hearts of the faithful, and the intelligence of humanity. A fascinating read encompassing every emotion." --Gia N Gavino

  • Song of the Sphinx: The EGYPTIANS! Trilogy, #2

    2

    Song of the Sphinx: The EGYPTIANS! Trilogy, #2
    Song of the Sphinx: The EGYPTIANS! Trilogy, #2

    Finding a mystical portal and entering the Egyptian Afterlife, the companions find their private dreams their own worst enemies!   Sailing up the Nile, Karl, Eloise, and Roselyn seeks clues to the mystical portal's location. With the aid of Karl's squires, Nate and Phil, and Elaina, Eloise's mother, they're informed of a murderous Mad Hermit who alone knows the secret they seek. Helplessly they must enter the deadly Valley of Thieves. Eloise and Roselyn's rivalry over Karl rekindles. The company breaks; none can triumph in a war between a Valkyrie and a Druid priestess. Despite Sister Aspertine praying for their souls, they're captured by Alarika, the daughter of the Mad Hermit, Queen of the desert thieves. She leads them to the Valley of the Kings to find a lost prayer her dead father promised would awaken the Great Sphinx at Giza and open the portal they seek. Trapped in the Egyptian Afterlife, the companions discover a wondrous paradise, the Field of Wheat, where each companion's dreams come true. Yet the dreams of each become the nightmares of the others, and their only hope lies with Alarika's dead father, the murderous Mad Hermit of the Valley of Thieves.   Song of the Sphinx: Book 2 of the "The EGYPTIANS! Trilogy".

  • Quest for Osiris: The EGYPTIANS! Trilogy, #3

    3

    Quest for Osiris: The EGYPTIANS! Trilogy, #3
    Quest for Osiris: The EGYPTIANS! Trilogy, #3

    Trapped in the Egyptian Afterlife, the companions face challenges of Osiris, Thoth, Isis, Nut, Ra, and Horus, where only knowledge of each God and Goddess can triumph. Yet all path ends at the Test of Anubis, where living hearts are cut from mortal chests!   Can anyone win where only death brings salvation? Saved by the murderous Mad Hermit of the Valley of Thieves, Karl, Eloise, and Roselyn lead an angry, splintered company through all the lands of the Egyptian Afterlife. Open war escalates: Nate and Phil's brotherly rivalry explodes when one wins a forbidden contest. Baroness Eloise is furious with Roselyn, fearing losing both her husband and coronet. Sister Aspertine accuses all of blasphemy, of being witches and demons. Everyone distrusts Alarika, who left them captured and bound under the merciless Egyptian sun. The company sunders, although each knows they'll die alone. The Duat, the fiery tunnel of demons, awaits like a hungry beast, ready to open and devour them into its inescapable depths, should any companion fail the tests of the Gods in their quest to locate the Seer at the lost Throne of Osiris. Quest for Osiris: Book 3 of the "The EGYPTIANS! Trilogy".

Author

Jay Palmer

When not writing, Jay Palmer is often seen waltzing or doing the hustle upon dance floors all around Seattle. Born extreme ADHD at Tripler Army Medical Center, Honolulu, Hawaii, Jay grew up on military base, moving to a new city every two years. Jay Palmer has always sought the novel and the obscure, and joined numerous fringe groups as a teenager, including Wicca in 1972, the Markland Medieval Mercenary Militia in 1974, Puget Sound Star Trekkers and the Society for Creative Anachronism in 1979 (where he fought his way to become a knight, herald, seneschal, and autocrat), and working ConCom for Norwescons 2-6. Today Jay Palmer rides a Kawasaki Vulcan and leads a quiet life working as a Technical Writer for major software firms, including Microsoft, Attachmate, and the Walt Disney Internet Group. Jay is always looking for the next party, interesting people to meet, and new places to dance.

Read more from Jay Palmer

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