63 min listen
Interview with Emily Yoder & Sebastian Bae
ratings:
Length:
53 minutes
Released:
Jun 19, 2022
Format:
Podcast episode
Description
I sat down with Emily Yoder and Sebastian Bae to chat about their brilliant design Malign, which was developed to explore the impact of misinformation/malinformation influence campaigns. We discuss their game, malign influence and the differences in approach between the world of professional wargame design and its commercial cousin.
Released:
Jun 19, 2022
Format:
Podcast episode
Titles in the series (23)
Interview with Amabel Holland by Game Design Deep Dive