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How intensely and in what ways will V-Shift impact Street Fighter 5's gameplay? Plus the good and the bad of Guilty Gear Strive's latest beta

How intensely and in what ways will V-Shift impact Street Fighter 5's gameplay? Plus the good and the bad of Guilty Gear Strive's latest beta

FromEventHubs Podcast


How intensely and in what ways will V-Shift impact Street Fighter 5's gameplay? Plus the good and the bad of Guilty Gear Strive's latest beta

FromEventHubs Podcast

ratings:
Length:
89 minutes
Released:
Feb 17, 2021
Format:
Podcast episode

Description

Welcome back to the EventHubs Podcast, where the talk is 100% fighting games most of the time. On this week's episode DreamKing and MajinTenshinhan join to discuss the mostly good and somewhat bad experiences they've had with the latest Guilty Gear Strive beta. Then we delve into speculation-ville as the four of us offer our eight cents on how and how heavily Street Fighter 5's new V-Shift mechanic will be changing the game's meta.
Timestamps
00:58 - Guilty Gear Strive beta impressions, netcode
13:23 - Thoughts on gameplay
21:04 - Thoughts on graphics and visuals
24:19 - The lobby system of death...
31:12 - Bare bones tutorial?
36:50 - Last Strive launch character likely to be revealed very soon
38:57 - V-Shift is en route to SF5, how it works and initial thoughts
45:13 - Extra good for zoners? Less committal buttons? STILL bad for Alex
54:19 - Will there be enough (or any) risk attached to V-Shift?
59:38 - This might make certain characters invalid... unless they get new moves
1:03:04 - Will it bring more reactive skill to neutral?
1:09:18 - Fear that V-Shift might simply hurt lower tiers and help top tiers
1:17:39 - The updated game balance and developer decisions are going to be a very crucial factors
1:22:35 - Closing thoughts
 
 
Released:
Feb 17, 2021
Format:
Podcast episode

Titles in the series (100)

Fighting game news and discussion.