102 min listen
Why Street Fighter 5 makes you feel so bad, and how we're overcoming it
Why Street Fighter 5 makes you feel so bad, and how we're overcoming it
ratings:
Length:
58 minutes
Released:
Nov 25, 2020
Format:
Podcast episode
Description
It's no secret that the latest Street Fighter can invoke a special mix of rage and anxiety when at its worst, but why -exactly- is this the case? We bring on DreamKing to try to hash out the dirty details as well as to talk about Monday's wonderfully successful Ultimate Marvel vs. Capcom 3 event.
Timestamps
01:40 - Setting the stage
05:14 - Risk vs. Reward, Offense vs. Defense, and the main issue for SF5
10:47 - The second strongest defensive mechanic in this game
14:37 - The "Blackjack approach" to SF5
17:32 - When relief is the reward
22:55 - DreamKing's Example (intent is ambiguous)
30:53 - The dangers of over correction (Street Fighter 3)
37:07 - Why the grind can feel like it's just not worth it
47:39 - The success of Ultimate Marvel vs. Capcom 3 Live
Timestamps
01:40 - Setting the stage
05:14 - Risk vs. Reward, Offense vs. Defense, and the main issue for SF5
10:47 - The second strongest defensive mechanic in this game
14:37 - The "Blackjack approach" to SF5
17:32 - When relief is the reward
22:55 - DreamKing's Example (intent is ambiguous)
30:53 - The dangers of over correction (Street Fighter 3)
37:07 - Why the grind can feel like it's just not worth it
47:39 - The success of Ultimate Marvel vs. Capcom 3 Live
Released:
Nov 25, 2020
Format:
Podcast episode
Titles in the series (100)
It's time to stop shaming online warriors, start teaching fighting games properly, Bonchan fibs, the Murderface has a demon of his own and more: Tokido is the best Street Fighter player in the world right now, and ProblemX keeps beating him. Bonchan is a big fat liar, Sonic Fox is still stupid good at every fighting game ever, and we think Capcom is going to have a pretty rough time balancing... by EventHubs Podcast