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Steps that Could be Taken to Future-Proof Your Business Against Rapid Advancements in Ai Technology
Steps that Could be Taken to Future-Proof Your Business Against Rapid Advancements in Ai Technology
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Length:
123 minutes
Released:
Jun 22, 2023
Format:
Podcast episode
Description
Steps that Could be Taken to Future-Proof Your Business Against Rapid Advancements in Ai Technology6/21/23Step 1: Accept the fact that you don’t live in the world you think you doPrompt #1 I need to build a virtual reality platform for my business, which is professional speaking, Holistic healing/health, being an author, being a wife, being a teacher, a spiritual leader, and a big kid. The structure I would like to provide for the virtual reality world is an environment that houses different worlds inside of it. In a sense, my customers and walk into the holistic healing world and get everything holistic healing. Likewise, they can walk into the author world and get everything author related. You can follow this pattern so on and so on. I have more than one desire from you but first let's begin with the steps I will need to create my virtual reality platform. I will also need the gaming mechanics that come along with it.Prompt #2Can you help me define my goals for my virtual reality platform, which is professional speaking, Holistic healing/health, being an author, being a wife, being a teacher, a spiritual leader, and a big kid. The structure I would like to provide for the virtual reality world is an environment that houses different worlds inside of it. In a sense, my customers and walk into the holistic healing world and get everything holistic healing. Likewise, they can walk into the author world and get everything author related. You can follow this pattern so on and so on. Define your goals: Clarify your objectives for the virtual reality platform. What specific experiences do you want to provide to your customers? How do you envision integrating your various roles (professional speaking, holistic healing, authorship, teaching, etc.) into the platform?Prompt #3I'm going to use the Unity Engine to create my virtual reality experience and I am familiar with C#. Can you show me the basic implementation for creating a virtual environment master class that houses speaking engagements, conferences, or workshops. Offer virtual stages, auditoriums, or conference rooms where users can listen to your speeches, interact with you, and participate in discussions. Please include any imports that will be necessary for the basic code to work properly.Prompt #4I'm going to use the Unity Engine to create my virtual reality experience and I am familiar with C#. Can you show me the basic implementation for creating a virtual environment master class that houses speaking engagements, conferences, or workshops. Offer virtual stages, auditoriums, or conference rooms where users can listen to your speeches, interact with you, and participate in discussions. Please include any imports that will be necessary for the basic code to work properly.Code #1using UnityEngine;public class MasterClassEnvironment : MonoBehaviour{ // Reference to the virtual stage, auditorium, or conference room public GameObject virtualStage; public GameObject virtualAuditorium; public GameObject virtualConferenceRoom; // Called when the user interacts with the environment public void OnInteract() { // Logic to handle user interaction, such as starting a speech, discussion, or interaction // For example, you can activate the virtual stage and deactivate the other environments virtualStage.SetActive(true); virtualAuditorium.SetActive(false); virtualConferenceRoom.SetActive(false); }}Code #2using UnityEngine;public class MasterClassEnvironment : MonoBehaviour{ // Reference to the virtual stage, auditorium, or conference room public GameObject virtualStage; public GameObject virtualAuditorium; public GameObject virtualConferenceRoom; // Called when the user interacts with the environment public void OnInteract() { // Logic to handle user interaction, such as starting a speech, discussion, or interaction // Disable all virtual environments initially virtualStage.SetActive(false); virtualAuditorium.SetActive(false); virtualConferen
Released:
Jun 22, 2023
Format:
Podcast episode
Titles in the series (100)
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