85 min listen
44: Quarantine Arcade with Derek Yu
44: Quarantine Arcade with Derek Yu
ratings:
Length:
113 minutes
Released:
May 8, 2020
Format:
Podcast episode
Description
Spelunky creator Derek Yu returns for an expansive discussion on the membrane between players/devs, the connection between design/process, and the understated influence of arcade games on his work - all through the lens of what we've been playing and thinking about in quarantine. Some things we discussed: Derek Yu UFO 50 Noita Animal Crossing: New Horizons AC:NH QoL fan video Marina Abramović Streets of Rage 4 Metal Slug X Rainbow Islands: The Story of Bubble Bobble 2 Web Liero Scourgebringer Bargain Basement Bathysphere Gals' Fighters boardgamearena.com Can’t Stop Acquire Innovation Sea Block Factorio mod SnowRunner Caveblazers Miasmata Escape From Tarkov Gutwhale Just One Lost Cities Azul What Up With That?
Released:
May 8, 2020
Format:
Podcast episode
Titles in the series (100)
05: The Design of Spelunky: We dive deep into the core design of Spelunky - what exactly fuels its procedural perfection, and why is its world still so compelling? And what design touches do our listeners love, and which would they send to Hell? Plus some new Spelunky 2 tidbits! by Eggplant: The Secret Lives of Games