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How unconscious bias is holding back the industry - The GamesIndustry.biz Podcast

How unconscious bias is holding back the industry - The GamesIndustry.biz Podcast

FromThe GamesIndustry.biz Podcast


How unconscious bias is holding back the industry - The GamesIndustry.biz Podcast

FromThe GamesIndustry.biz Podcast

ratings:
Length:
40 minutes
Released:
Dec 2, 2019
Format:
Podcast episode

Description

The industry may grind to a halt during Thanksgiving week, but there’s still plenty going as we take a look at unconscious bias, diversity, and the perceived failings of virtual reality.   Following last week's articles by Rebekah (Brass Lion Entertainment and the critical business of diversity) and Haydn (Overcoming unconscious bias in the games industry), we discuss both the barriers and benefits of inclusion. From hiring and industry blind spots, to why diversity is important and how to better foster it in the industry.  Then Haydn bullies VR some more while everyone else discusses its limitations, failures, and potential after Xbox boss Phil Spencer said “nobody is asking for VR.” His sentiment was echoed by  Michal Nowakowski, CD Projekt's VP of business development, who said: "VR remains a... niche of the market -- like it's very, very small." 
Released:
Dec 2, 2019
Format:
Podcast episode

Titles in the series (100)

Regular news discussion show offering insight into the global video games market for industry professionals. The GI.Biz's world-leading team of experienced trade journalists, who spend each episode breaking down the biggest stories, lending their thoughts on the latest trends in the market, and discussing the implications for video games as a business