64 min listen
#17. You Should Railroad Your Players
ratings:
Length:
60 minutes
Released:
Jan 26, 2022
Format:
Podcast episode
Description
Railroading isn't such a bad thing, and this week we mount the argument why when discussing running campaigns for uncreative dungeon masters. We also answer email questions about satisfying endings and how to make it fun to outlaw magic.
Ben: @Melb_DM
Dael: @DailyDael
Shawn: @shawnmerwin
Logan: @the_runesmith
Topics:
00:00 - Intro
10:08 - DMing adventures when you're not creative
18:32 - How do you generally prep and run modules?
25:14 - It's Good to Railroad
31:45 - Ending a long campaign
42:15 - World Building: Magic is Illegal
Ben: @Melb_DM
Dael: @DailyDael
Shawn: @shawnmerwin
Logan: @the_runesmith
Topics:
00:00 - Intro
10:08 - DMing adventures when you're not creative
18:32 - How do you generally prep and run modules?
25:14 - It's Good to Railroad
31:45 - Ending a long campaign
42:15 - World Building: Magic is Illegal
Released:
Jan 26, 2022
Format:
Podcast episode
Titles in the series (100)
#02. Dragons' Treasure & Multiverse Travelers by The Eldritch Lorecast