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Ep. 96: Margot Comstock - “The Glue” of the Early Apple II Era

Ep. 96: Margot Comstock - “The Glue” of the Early Apple II Era

FromVideo Game History Hour


Ep. 96: Margot Comstock - “The Glue” of the Early Apple II Era

FromVideo Game History Hour

ratings:
Length:
68 minutes
Released:
Nov 16, 2022
Format:
Podcast episode

Description

Computer and video game historian, NYU assistant professor, and all-around rad friend of the show Laine Nooney discusses their recent article One of the most important women in Apple’s history never worked for Apple. In this episode: Bitcoin, ham radios, VR, and the Apple II - it’s all related; Softalk magazine; the 1977 Trinity; and ideation on the purpose of history.
See more from Laine Nooney:
Twitter: @Sierra_OffLine
Podcast: Unboxing: https://anchor.fm/unboxingplayandprofit/
Book: The Apple II Age: https://www.barnesandnoble.com/w/the-apple-ii-age-laine-nooney/1142333554
Video Game History Foundation:
Podcast Twitter: @gamehistoryhour
Email: podcast@gamehistory.org
Twitter: @GameHistoryOrg
Website: gamehistory.org
Support us on Patreon: /gamehistoryorg
Released:
Nov 16, 2022
Format:
Podcast episode

Titles in the series (100)

Industry experts Frank Cifaldi and Kelsey Lewin, co-Directors of the Video Game History Foundation, bring on fellow content creators, game developers, video game historians, and storytellers to teach us a little bit about video game history. Our casual, “chatting over coffee” style interviews let us see the true life of a researcher: bang-your-head-against-a-wall dead-ends, “I can’t believe no one’s told this story before” moments, the thrill of sharing incredible history with the world, and more. Pull up a chair and join us!