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445: Classcraft with Shawn Young

445: Classcraft with Shawn Young

FromGiant Robots Smashing Into Other Giant Robots


445: Classcraft with Shawn Young

FromGiant Robots Smashing Into Other Giant Robots

ratings:
Length:
41 minutes
Released:
Oct 20, 2022
Format:
Podcast episode

Description

Shawn Young is the CEO and Co-Founder of Classcraft, an innovative platform that motivates students using the culture and mechanics of games.
Victoria talks to Shawn about edtech, behavior intervention, and the challenges he's faced with going from a homegrown tool to something big and out there in the world.
Classcraft (https://www.classcraft.com/)
Follow Classcraft on Twitter (https://twitter.com/classcraftgame), Instagram (https://www.instagram.com/classcraftgame/), Facebook (https://www.facebook.com/classcraftgame), YouTube (https://www.youtube.com/c/classcraftgame), or LinkedIn (https://www.linkedin.com/company/classcraft-studios/).
Follow Shawn on Twitter (https://twitter.com/_shawnyoung_) or LinkedIn (https://www.linkedin.com/in/shawnyoung1/).
Follow thoughtbot on Twitter (https://twitter.com/thoughtbot) or LinkedIn (https://www.linkedin.com/company/150727/).
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Transcript:
VICTORIA: This is the Giant Robots Smashing Into Other Giant Robots Podcast, where we explore the design, development, and business of great products. I'm your host, Victoria Guido. And with us today is Shawn Young, the CEO, and Co-Founder at Classcraft, an innovative platform that motivates students using the culture and mechanics of games. Shawn, thank you for joining us.
SHAWN: Thank you. Thanks for having me, Victoria. I'm happy to be here.
VICTORIA: Wonderful, yes. So just tell me a little bit about yourself and maybe what brought you to start out as a teacher initially.
SHAWN: [laughs] I have an interesting journey. I was originally a physicist, a physics major. Although I loved physics because it really gives you a deep understanding of the world, I realized that physics research in a basement with machines just on your own [laughs] wasn't for me, so that's when I started substitute teaching. I really wasn't going to go into education at all. It was just there was availability, lack of teachers.
And it's kind of ironic. I really did not enjoy school. High school, in particular, was just a really challenging time for me, mostly because I just didn't see the point of it. I didn't have any problems in school. I had great grades, but I just was bored out of my mind. And so, as a teacher, I became really, really obsessed with making school meaningful for the students that were there, and because so many kids, so many learners just don't see the point.
And so I did a lot of really cool project-based learning type of stuff. So that's where instead of lecturing the kids, you get them doing things and learning by doing. And so I was teaching physics, obviously. And so we were building hot air balloons and cannons and all kinds of stuff to study Newtonian physics. And kids were super happy to come to the class because we were doing some cool stuff.
But I realized as that was happening that another part of meaning generation for kids and learners is the community and the social aspects. And so, I started thinking about how I can build community in the classroom, make the social experience of school relevant for them? And that's how Classcraft was born, really. I kind of put together my interest in motivating and building community with kids. I was a developer at the time as well, so I was able to develop a platform. And, of course, I'm a gamer, so I kind of put all those things together and built this platform in my classroom.
VICTORIA: That's great. I was going to ask what skills or experiences from your teaching background translated to being a founder.
SHAWN: That's interesting because clearly in the product...Classcraft was never meant to be a company. I already had a company. [laughs] I was freelancing as a developer for pretty large clients in New York. I was working with my brother, who's a creative director there. And we worked for Chanel for three years building apps and websites, and that was probably our biggest client. I wasn't looking to make a company. I just built it for m
Released:
Oct 20, 2022
Format:
Podcast episode

Titles in the series (100)

A podcast about the design, development, and business of great software. Each week thoughtbot's Chad Pytel (CEO) and Lindsey Christensen (CMO) are joined by the people who build and nurture the products we love.