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ratings:
Length:
35 minutes
Released:
Jul 3, 2022
Format:
Podcast episode

Description

A whistle stop tour of the 50 year history of video games — and all the innovations along the way, from our TV sets to virtual reality.Why are the roots of gaming in universities and labs?What technology helped gaming spread and grow?How do you explain the console wars of the 1990s?Find out all that and more today on the show with our guest John Wilis, the Director of the Centre of American Studies at The University of Kent and author of Gamer Nation: Videogames and American Culture.This episode was produced by Emily Whalley and Freddie ChickThe senior producer is Charlotte LongEdited and mixed by Stuart BeckwithFor more History Hit content, subscribe to our newsletters here.If you'd like to learn even more, we have hundreds of history documentaries, ad-free podcasts, and audiobooks at History Hit - subscribe today! Our GDPR privacy policy was updated on August 8, 2022. Visit acast.com/privacy for more information.
Released:
Jul 3, 2022
Format:
Podcast episode

Titles in the series (100)

This podcast investigates the curious history of invention and innovation. Did Thomas Edison take credit for things he didn’t actually invent? What everyday items have surprising origins? And would man have ever got to the moon without… the bra? Each episode host Dallas Campbell dives into stories of flukey discoveries, erased individuals and merky marketing ploys with the help of experts, scientists and historians. Expect new episodes every Wednesday and Sunday. Our GDPR privacy policy was updated on August 8, 2022. Visit acast.com/privacy for more information.