72 min listen
0034: Developing Maximo in Japan! Featuring Scott Rogers
0034: Developing Maximo in Japan! Featuring Scott Rogers
ratings:
Length:
66 minutes
Released:
May 17, 2016
Format:
Podcast episode
Description
What's it like being a western developer living in Japan designing Maximo for Capcom? Yeah, it was a lot to handle... Here we sit with Scott Rogers and talk about the life of a game designer from the states living and working in Japan with Capcom.
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Send in a voice message: https://anchor.fm/gamedevunchained/message
Support this podcast: https://anchor.fm/gamedevunchained/support
Released:
May 17, 2016
Format:
Podcast episode
Titles in the series (100)
0005: Kickstarter advice from Alden Filion (Art Director of Into the Stars) by Game Dev Unchained