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The Dos and Don'ts of Cross-Platform Development with Maxwell Zierath

The Dos and Don'ts of Cross-Platform Development with Maxwell Zierath

FromDeconstructor of Fun


The Dos and Don'ts of Cross-Platform Development with Maxwell Zierath

FromDeconstructor of Fun

ratings:
Length:
56 minutes
Released:
Apr 8, 2021
Format:
Podcast episode

Description

Cross-platform makes all the sense on the paper. More platforms increase your games' reach and will limit your dependency on a single platform. Yet despite all the tools, cross-platform development remains extremely difficult and thus incredibly risky.
In this episode, we discuss the following questions: How do you approach cross-platform development? Do you focus on one platform? If so, which one? Do you start with the hardest or the easiest? Do you do it all internally or so use partners to make ports? Do you have a dedicated team to work on tools for cross-platform development? What happens when your game goes live. How do you make updates?
Shoutout to Maxwell Zierath for joining the podcast.

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Released:
Apr 8, 2021
Format:
Podcast episode

Titles in the series (100)

Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining. Hosts: Michail Katkoff @m_katkoff Eric Seufert @eric_seufert Eric Kress @ekress Adam Telfer @adamwtelfer Ethan Levy @FamousAspect Support this podcast: https://anchor.fm/deconstructoroffun/support