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1.3 Ain't No Grave

1.3 Ain't No Grave

FromCARAVAN


1.3 Ain't No Grave

FromCARAVAN

ratings:
Length:
27 minutes
Released:
Feb 8, 2019
Format:
Podcast episode

Description

A crack sharpshooter is more than they appear. Samir learns the lay of the land, and starts demanding answers. **Before we jump in, a note on our content: CARAVAN is created for adult audiences only. We advise listener and reader discretion for graphic depictions of violence, frank portrayal of sexuality, discussion of mental illness and existential struggle, and some downright filthy language. It gets mighty dangerous in the Canyon, but if you need a breather—we’ve got your back. Whenever you’re feeling ready and able, we hope you’ll join us. Created by Tau Zaman. Produced by Tau Zaman and Mischa Stanton. "Ain't No Grave" was written & directed by Tau Zaman. Editing by Mischa Stanton. Sound design by Mischa Stanton & Anna Rodriguez. Theme music by Evan Cunningham; additional music by Mischa Stanton. Visual art by Marina Vermillion. Press kit by Kyle Boyce. With performances by: Sushant Adlakha as Samir Giancarlo Herrera as Argeaux Danielle Shemaiah as Dakota Lisette Alvarez as the Banshee Transcript available on our website: whisperforge.org/caravan Twitter: @CaravanRadio Instagram: @CaravanRadio Patreon: patreon.com/caravanradio A Product of The Whisperforge: Sound & Story, Brought To Life  
Released:
Feb 8, 2019
Format:
Podcast episode

Titles in the series (14)

First rule of Wound Canyon: No one who gets in, ever gets out. So when a brilliant, ghostly specter flies through the sky amid the rain and lightning, Samir stumbles off a steep cliff and into a hidden world, one in which demons, vampires, and all other manner of paranormal creatures take sanctuary. Second rule of Wound Canyon: No one makes it alone. Samir’s decided to tag along with Argeaux’s Caravan, a band of supernatural bounty hunters and vigilante peace-keepers. Together with an ever-expanding train of fantastical tagalongs, Samir and his new friends venture deep into the bowels of the canyon to find a way out of the magical boundary that imprisons all who cross it. [A product of The Whisperforge]