19 min listen
Cannon Fodder 28 (GCP Episode 82)
FromCannon Fodder
ratings:
Length:
39 minutes
Released:
Dec 22, 2016
Format:
Podcast episode
Description
This week Troy and Joe break down the tactical mastery the gang displayed in the encounter from The Glass Cannon Podcast Episode 82 and discuss their opinions on whether or not GMs should allow a rotating player in long-term campaigns, how to make player death meaningful, when you should and should not roll in front of the screen and how to reward your players without overpowering them.
Become a supporter of the podcast at our Patreon page: http://www.patreon.com/glasscannon You can help us unlock goals for the future while unlocking fun GCP exclusive rewards for yourself!
Become a supporter of the podcast at our Patreon page: http://www.patreon.com/glasscannon You can help us unlock goals for the future while unlocking fun GCP exclusive rewards for yourself!
Released:
Dec 22, 2016
Format:
Podcast episode
Titles in the series (100)
Cannon Fodder 2 (GCP Episode 56): Troy and Joe recap The Glass Cannon Podcast Episode 56, discuss how and when GMs should reward players and ways you can adapt encounters on the fly to keep things interesting. Become a supporter of the podcast at our Patreon page: http://www.patreon. by Cannon Fodder