101 min listen
Retronauts Episode 250: Loom
FromRetronauts
ratings:
Length:
41 minutes
Released:
Oct 4, 2019
Format:
Podcast episode
Description
As Lucasfilm Games began to refine their philosophy of fairness, designer Brian Moriarty doubled down on this concept with his idea of a video game expressly designed to be completed. This would eventually take the form of Loom, an adventure game far different than anything that would come before or after it. With no inventory, no verbs, and music as your only means of interacting with the world, Loom stands some 30 years later as an interesting evolutionary dead end for the genre. On this episode of Retronauts, join Bob Mackey and Kat Bailey, and Duckfeed.tv's Gary Butterfield as the two explore one of LucasArts' less remembered adventures.
Released:
Oct 4, 2019
Format:
Podcast episode
Titles in the series (100)
Retronauts Vol. III Episode 19 - Nintendo Power: Backer Tyler Castro joins us to discuss the flip side of our game magazines episode: Nintendo Power. Why does this propaganda rag command such affection among Gen-X types? We, the brainwashed, explore the Barnum principles behind its succcess. by Retronauts