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Retronauts Vol. III Episode 26: RPG Battle Systems

Retronauts Vol. III Episode 26: RPG Battle Systems

FromRetronauts


Retronauts Vol. III Episode 26: RPG Battle Systems

FromRetronauts

ratings:
Length:
98 minutes
Released:
Jul 28, 2014
Format:
Podcast episode

Description

RPG battle systems: What started as a way to simulate the rolling of dice on a Cheetos-stained card table has mutated over the past 30-plus years into something far different from its Dungeons and Dragons roots. And even though Gary Gygax had no idea what a "limit break" was back in the early '70s, this and other additions have made menu-based enemy encounters far more appealing than they used to be. Join Bob Mackey, Ray Barnholt, Jeremy Parish, and GamesRadar's Henry Gilbert as they wait patiently for their little meters to fill up before saying anything important.
Released:
Jul 28, 2014
Format:
Podcast episode

Titles in the series (100)

The original classic gaming podcasts continues its endless quest to explore the history of video games, one game at a time. Join hosts Jeremy Parish and Bob Mackey each week as they team up with a host of expert guests to chronicle the creations that have paved the way for today's hits. From forgotten black-and-white arcade machines to modern-day remakes, Retronauts spans more than four decades of vintage gaming greatness!