43 min listen
DMG Chapter 8: Running the Game: Combat, Chases, Diseases, Poisons, Madness & Experience Points | GMJ 262
DMG Chapter 8: Running the Game: Combat, Chases, Diseases, Poisons, Madness & Experience Points | GMJ 262
ratings:
Length:
63 minutes
Released:
Sep 16, 2019
Format:
Podcast episode
Description
Lex & Brett wrap up their discussion of chapter 8 of the Dungeon Master’s Guide—Running the Game. Today they cover combat in D&D, chases, siege equipment, diseases, poisons and madness. They also talk about dealing with (or not dealing with) experience points at the table. What do you do about missing players if you use xp? Finally, they explore the pros and cons of leveling using xp, milestone leveling or hand-waved leveling.
Released:
Sep 16, 2019
Format:
Podcast episode
Titles in the series (100)
Game Master's Journey E13 - 13th Age with J-M DeFoggi & Nick Johnson Part 1: J-M DeFoggi and Nick Johnson of the Iconic podcast join me on the show today to discuss the 13th Age Roleplaying game. by Game Master's Journey