63 min listen
GDC 2018: Designing Games for Twitch, with Ian Milham
GDC 2018: Designing Games for Twitch, with Ian Milham
ratings:
Length:
33 minutes
Released:
Mar 25, 2018
Format:
Podcast episode
Description
Jason and Kirk are still posting pods from their time at the Game Developers Conference in San Francisco. This time they sat down with S.O.S. creative director (and former Dead Space developer) Ian Milham to talk about how he's building social dynamics into an online survival game.
Released:
Mar 25, 2018
Format:
Podcast episode
Titles in the series (100)
Episode 19: Hot Take Corner by Kotaku Splitscreen