Princess: Last Stand, #10
By Blaze Ward
()
About this ebook
Travelers take passage on Last Stand. One of them might be a daughter of the last emperor of Zaddinul. And her bodyguard might be working with Lorastir Intelligence on at least a triple-cross.
Then Fin steps in.
Book Ten of the Last Stand, a shiny, new space western science fiction adventure series full of bright characters, messy worlds, and all manner of ethical conundrums.
Start first with Lost Dreams and then continue on and pick up the rest of this series!
Blaze Ward
Blaze Ward writes science fiction in the Alexandria Station universe (Jessica Keller, The Science Officer, The Story Road, etc.) as well as several other science fiction universes, such as Star Dragon, the Dominion, and more. He also writes odd bits of high fantasy with swords and orcs. In addition, he is the Editor and Publisher of Boundary Shock Quarterly Magazine. You can find out more at his website www.blazeward.com, as well as Facebook, Goodreads, and other places. Blaze's works are available as ebooks, paper, and audio, and can be found at a variety of online vendors. His newsletter comes out regularly, and you can also follow his blog on his website. He really enjoys interacting with fans, and looks forward to any and all questions—even ones about his books!
Read more from Blaze Ward
Two Bottles of Wine with a War God Rating: 5 out of 5 stars5/5The Last Ranger Rating: 4 out of 5 stars4/5Star Dragon Box Set One Rating: 4 out of 5 stars4/5Colliding Worlds: An anthology of Hive Stories Rating: 0 out of 5 stars0 ratingsFugitive: A Marcus Saito Novella Rating: 0 out of 5 stars0 ratingsImposters Rating: 4 out of 5 stars4/5White Crane Rating: 0 out of 5 stars0 ratingsThe Librarian: Alexandria Station Rating: 4 out of 5 stars4/5Daddy's Girl Rating: 4 out of 5 stars4/5The Story Road Rating: 4 out of 5 stars4/5Siren Rating: 3 out of 5 stars3/5Shadow of the Dominion Omnibus 1 Rating: 0 out of 5 stars0 ratingsStar Dragon Box Set Volume 2 Rating: 4 out of 5 stars4/5Expectations: Modern Gods Rating: 0 out of 5 stars0 ratingsPhantom in the Factory Rating: 0 out of 5 stars0 ratingsThe Rangers Rating: 5 out of 5 stars5/5Greater Than The Gods Intended: The Last Waltz Rating: 4 out of 5 stars4/5Labyrinth Rating: 0 out of 5 stars0 ratingsKid Lexington Rating: 0 out of 5 stars0 ratingsThe Shipwrecked Mermaid Rating: 4 out of 5 stars4/5The Adventuress Rating: 4 out of 5 stars4/5
Related to Princess
Titles in the series (12)
Lost Dreams: Last Stand, #1 Rating: 4 out of 5 stars4/5Ghost Towns: Last Stand, #2 Rating: 0 out of 5 stars0 ratingsDandelion: Last Stand, #5 Rating: 0 out of 5 stars0 ratingsProphet and Loss: Last Stand, #4 Rating: 0 out of 5 stars0 ratingsGames People Play: Last Stand, #3 Rating: 0 out of 5 stars0 ratingsEmergency: Last Stand, #6 Rating: 0 out of 5 stars0 ratingsWarchild: Last Stand, #7 Rating: 0 out of 5 stars0 ratingsMoot: Last Stand, #8 Rating: 0 out of 5 stars0 ratingsDoomsday Girl: Last Stand, #9 Rating: 0 out of 5 stars0 ratingsPrincess: Last Stand, #10 Rating: 0 out of 5 stars0 ratingsThe Coven: Last Stand, #11 Rating: 0 out of 5 stars0 ratingsPreacher Man: Last Stand, #12 Rating: 0 out of 5 stars0 ratings
Related ebooks
Doomsday Girl: Last Stand, #9 Rating: 0 out of 5 stars0 ratingsPreacher Man: Last Stand, #12 Rating: 0 out of 5 stars0 ratingsThe Coven: Last Stand, #11 Rating: 0 out of 5 stars0 ratingsLucky Star: Dark Universe, #6 Rating: 5 out of 5 stars5/5Sentry of the Sky Rating: 0 out of 5 stars0 ratingsWar to the Knife: The Athena Lee Chronicles, #10 Rating: 0 out of 5 stars0 ratingsCharlotte's Army: ISF-Allion Rating: 0 out of 5 stars0 ratingsOut of the Dark: Dark Universe, #2 Rating: 5 out of 5 stars5/5Emergency: Last Stand, #6 Rating: 0 out of 5 stars0 ratingsReturn of the Star Raiders: The Long Road Back Rating: 0 out of 5 stars0 ratingsPrelude to War: The Athena Lee Chronicles, #9 Rating: 0 out of 5 stars0 ratingsGabriel's Revenge Rating: 4 out of 5 stars4/5Clemency: The Saint Chronicles, Part 1 Rating: 0 out of 5 stars0 ratingsThe Martian Inheritance: The Athena Lee Chronicles Rating: 0 out of 5 stars0 ratingsDandelion: Last Stand, #5 Rating: 0 out of 5 stars0 ratingsDark Star: Dark Universe, #4 Rating: 0 out of 5 stars0 ratingsAmbassador 1A: The Sahara Conspiracy: Ambassador Rating: 0 out of 5 stars0 ratingsThe Far Horizon Rating: 5 out of 5 stars5/5Games People Play: Last Stand, #3 Rating: 0 out of 5 stars0 ratingsMack 'n' Me: Odyssey Collection: Mack 'n' Me 'n' Odyssey Rating: 5 out of 5 stars5/5Radio Silence: Operation Marrakesh, #4 Rating: 0 out of 5 stars0 ratingsDark Nebula Nursery: Dark Nebula, #6 Rating: 0 out of 5 stars0 ratingsProphet and Loss: Last Stand, #4 Rating: 0 out of 5 stars0 ratingsChasing the Dark: Dark Universe, #3 Rating: 0 out of 5 stars0 ratingsWarchild: Last Stand, #7 Rating: 0 out of 5 stars0 ratingsThe Thirteenth Man Rating: 3 out of 5 stars3/5Star Runners: Scorpions: Star Runners Universe, #4 Rating: 0 out of 5 stars0 ratingsThe Loneliness of Stars Rating: 0 out of 5 stars0 ratingsDragon Space: A Star Rigger Omnibus Rating: 4 out of 5 stars4/5Lightless Rating: 3 out of 5 stars3/5
Science Fiction For You
Wool: Book One of the Silo Series Rating: 4 out of 5 stars4/5Flowers for Algernon Rating: 4 out of 5 stars4/5Shift: Book Two of the Silo Series Rating: 4 out of 5 stars4/5Cryptonomicon Rating: 4 out of 5 stars4/5Camp Zero: A Novel Rating: 4 out of 5 stars4/5Kindred: A Graphic Novel Adaptation Rating: 4 out of 5 stars4/5This Is How You Lose the Time War Rating: 4 out of 5 stars4/5The Stories of Ray Bradbury Rating: 4 out of 5 stars4/5I Am Legend Rating: 4 out of 5 stars4/5The Silo Series Collection: Wool, Shift, Dust, and Silo Stories Rating: 4 out of 5 stars4/5Annihilation: A Novel Rating: 4 out of 5 stars4/5Dust: Book Three of the Silo Series Rating: 4 out of 5 stars4/5The Institute: A Novel Rating: 4 out of 5 stars4/5How High We Go in the Dark: A Novel Rating: 4 out of 5 stars4/5I Who Have Never Known Men Rating: 4 out of 5 stars4/5The Alchemist: A Graphic Novel Rating: 4 out of 5 stars4/5Frankenstein: Original 1818 Uncensored Version Rating: 4 out of 5 stars4/5The Frugal Wizard’s Handbook for Surviving Medieval England: Secret Projects, #2 Rating: 4 out of 5 stars4/5That Hideous Strength: (Space Trilogy, Book Three) Rating: 4 out of 5 stars4/5The Troop Rating: 4 out of 5 stars4/5The Deep Rating: 4 out of 5 stars4/5A Psalm for the Wild-Built Rating: 5 out of 5 stars5/5Warrior of the Light: A Manual Rating: 4 out of 5 stars4/5Sarah J. Maas: Series Reading Order - with Summaries & Checklist Rating: 4 out of 5 stars4/5Bradbury Stories: 100 of His Most Celebrated Tales Rating: 4 out of 5 stars4/5The Deep Rating: 4 out of 5 stars4/5Brandon Sanderson: Best Reading Order - with Summaries & Checklist Rating: 4 out of 5 stars4/5The Paper Menagerie and Other Stories Rating: 4 out of 5 stars4/5Trail of Lightning Rating: 4 out of 5 stars4/5
Reviews for Princess
0 ratings0 reviews
Book preview
Princess - Blaze Ward
Princess
Last Stand
Book Ten
Blaze Ward
Knotted Road Press
Contents
Scene One
Scene Two
Scene Three
Scene Four
Scene Five
Scene Six
Scene Seven
Scene Eight
Scene Nine
Scene Ten
Scene Eleven
Scene Twelve
Scene Thirteen
Scene Fourteen
Scene Fifteen
Scene Sixteen
Scene Seventeen
Scene Eighteen
Scene Nineteen
Scene Twenty
Scene Twenty-One
Scene Twenty-Two
Scene Twenty-Three
Read More
About the Author
Also by Blaze Ward
About Knotted Road Press
Scene One
Fin wouldn’t say that he didn’t get out much, but he didn’t get out much. Mostly tinkered aboard the ship if he did anything other than set out his trains and play, helping Auntie with maintenance or stuff, because he was probably the second most technical of everybody.
Barely.
Today, he’d needed sunshine. Or whatever it was. Not a lot of sun out there. Raining and sleeting like hell, as a matter of fact. And about four centimeters of slush on the ground slowly melting as the temperature was above freezing for the first time in a week, according to the locals.
He’d flown in and landed in it last night, being lucky to get a spot where a larger freighter had been parked earlier, so the ground beneath Last Stand was clear about four meters all the way around.
He had good boots on today. And the heavy wool socks that went with his breeches and jacket, all of them shades of bright green that didn’t mesh well with winter around here. And a long raincoat with a hood that was keeping him generally dry.
Fin didn’t care. He’d really needed to get out of the ship for a while. Go into Astoria and spend some time. He’d never been on Newhall in the local winter, so he still had no idea what to expect.
At least there weren’t many people about. Smart ones stayed out of the rain.
He was getting there as soon as he got somewhere. Promise.
You want to go anyplace in particular?
Auntie asked as they got to the main square at the gateway between Astoria and the docks.
Nope,
Fin replied. Following you around like a puppy. At least for now.
She rolled her eyes at him. Like usual. Wasn’t like Auntie Maru didn’t know what he was like. Her niece had married him, after all.
He fell in as she turned left and started walking. Roadway mostly pounded flat by traffic and vehicles, but nothing under it. Draining okay at the moment, but there were puddles you needed to avoid, unless you remembered how deep they were when it was dry.
No sidewalks. Not a lot of awnings, though most buildings did something over their front door.
Fin followed Maru into a shop. Somewhere between a tinkery and a pawn shop. Maybe it had been the one and accidentally wandered into the other at some point, like you did in places like Astoria? Bits and pieces, sometimes jumbled. Sometimes organized. Bins. Lots of bins. Brass and stainless steel, twisted into things he didn’t understand.
Didn’t need to. He had Auntie.
Morning, Maru,
Ambrose the shopkeeper cheerfully called as they meandered.
Big fellow, though not as big as Wyatt. Still, one hundred and ninety centimeters tall, give or take. And bulky in the way of a guy who ate well and enjoyed himself. Three days of chestnut beard, tending to white on the chin. Bright, friendly eyes.
Morning, Ambrose,
Maru called back.
Fin was always captivated by the mustard-colored bowler hat the man wore everywhere. Never went with any of his shirts or suits. Didn’t matter. Ambrose and that hat.
Looking for anything in particular?
Ambrose asked as Fin intently tried to figure out what the hell the thing was that he was looking at. Brass. Skinny and square, about as long as his finger, half as wide as the narrowest part of a fork. Bent in the middle like a fork, except that it was more curved than bent.
He picked one up and looked at it, noting the letter carved at one end. Lots of letters.
Oh, typewriter strikers. Huh.
We came into possession of a Musician a while back,
Maru was saying, so Fin put the G back and wandered over to listen.
Two experts about to expert all over things. A fellow might learn a thing or two if he was sharp.
And he liked the way she phrased it.
Came into possession.
Never once suggested how you got it. Or where.
Like stealing it out of a police evidence room on Bernadette, for instance.
In this lifestyle, Tessa occasionally merely ended up with things when some passenger got arrested in town for outstanding warrants. Occasionally an Analytical Engine, but those were rare. Usually, book reels someone had forgotten after they left.
Not all of those ended up at pawn shops. At least immediately.
A Musician, huh?
Ambrose said, scratching at his beard fuzz.
I know, uncommon in these parts,
Maru nodded. Looking for some parts to repair it. Failing that, maybe bar and plate stock of the right quality that I can use to fabricate replacements. A user’s manual would be a prize worth chasing.
Ambrose laughed.
Those never make it this far out,
he said. How old is your model?
Maybe a century at the most,
Auntie replied. At least half that, from what I’ve been able to determine from taking it apart.
Origin?
he pressed, eyes unfocused on anything closer than the horizon.
Inleah, of all places,
Maru laughed. Like my sidekick here. Both a ways from home.
Shit, that was a ways. He’d only come this far because he didn’t figure his parents would bother to send bounty hunters to kidnap him and drag him back to the family banking business if he was all the way out in the Hawkswold Sector.
But folks and gadgets can both find their way, given time.
Okay, so Inleah, and prewar,
Ambrose mused. I’d say look at the stock on aisle three. They tended to use an alloy that was stronger but more brittle than Ergrove. At least in those days. Dunno if you’ll want to replace it directly or try something with a little more give.
Thank ye kindly,
she said.
Fin followed her down and over as she touched things and muttered under her breath.
Ambrose made and repaired watches, rather than bigger gadgets like Analytical Engines, but the theory and metallurgy were both similar. Metal parts carved to exacting standards and assembled via esoteric formulae that ended up making a kind of magic when you did it right.
Telling time on one of Ambrose’s doohickeys. Making music—or at least writing musical scores—when you fixed the gadget they’d stolen from the cops.
Fin didn’t really believe in watches. You ended up having to have a different one for every planet you visited, because they all had a different orbital rotation. Easier to just tune in to a radio station where someone would call out the time every five or ten minutes.
On the Periphery, it was rare that you needed to be exacting about anything but dawn, noon, and sunset. Except timing when robbing