Last Quest of Fire's Blood (A Fabled Quest Chronicles Novella): Fabled Quest Chronicles
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About this ebook
Who are the people of Fire's Blood?
This is a simple story in the epic fantasy adventure series, The Fabled Quest Chronicles. A quest from the Lands of Man through the Magical Lands of fae and mythical creatures to the ultimate destination—the legendary kingdom of Atlantea!
After a long journey, the stranger, a human known as Traveler, has successfully led another caravan—this time of elves and dwarves—across distant regions to the outlands outside Atlantea. All he and his trusty wolf-dog desire now is rest and relaxation before beginning again. But they shall have neither.
Someone awaits them in the fae villages within. And others hunt them all.
Before the quest along Titan's Trail, through unimaginable dangers, both mortal and magical, of men and monsters, for the magical adventure and the reward of ultimate treasure…
There is this brief journey through Fire and Ice.
Join the Last Quest of Fire's Blood (A Fabled Quest Chronicles Novella).
Austin Dragon
Austin Dragon is the author of over 30 books in science fiction, fantasy, and classic horror. His works include the sci-fi noir detective LIQUID COOL series, the epic fantasy FABLED QUEST CHRONICLES, the international futuristic epic AFTER EDEN Series, the classic SLEEPY HOLLOW HORRORS, and new military sci-fi PLANET TAMERS series. He is a native New Yorker but has called Los Angeles, California home for more than twenty years. Words to describe him, in no particular order: U.S. Army, English teacher, one-time resident of Paris, movie buff, Fortune 500 corporate recruiter, renaissance man, futurist, and dreamer.
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Last Quest of Fire's Blood (A Fabled Quest Chronicles Novella) - Austin Dragon
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Copyright
Published by Well-Tailored Books, California
Last Quest of Fire’s Blood
(A Fabled Quest Chronicles Epic Fantasy Adventure Novella)
978-1-946590-21-3 (ebook)
http://www.austindragon.com
Copyright © 2023 by Austin Dragon
Book cover design by SelfPubBookCovers/konturcfreative
All rights reserved. No part of this publication may be reproduced, distributed, or transmitted in any form or by any means, or stored in a database or retrieval system, without the prior written permission of the publisher.
This is a work of fiction. Names, characters, places, and incidents are the product of the author’s imagination or are used fictitiously. Any resemblance to actual persons, living or dead, events, or locales is entirely coincidental.
INTRODUCTION
ONCE UPON A TIME...
The known world of Pan-Earth, or the Lands of Man, was divided into the major continental regions of Larentia, Gondwana, Oceania, Laurasia, Baltica, Avalonia, and the uninhabited Borea. Of all the Seven Empires, however, only Avalonia, at its northernmost tip, possessed the sole legendary gateway to the realm of the Magical Lands. Men had passed through the gateway in the millennia since its discovery in search of adventure and, later, riches—a gateway created by the ancient Titans themselves.
The Age of the Titans was long before the dawn of man, fae, and beasts of light and darkness. They were gigantic humanoid beings of such size that their heads reached high above the clouds into the heavens. According to myth, a Titan known as the Maker of All Mountains was so devastated by the death of his beloved, he walked the entire circumference of Pan-Earth, dragging his fabled weapon, the Star Slayer, upon the earth. He inadvertently carved a massive valley before he killed himself by leaping off the world to disappear into the void of space. This valley, which cut through not only the known world, but every other realm, was known as Titan’s Trail, and the Avalonia gateway was its entrance.
Every three years, the northwestern lands of Avalonia became the starting point of the Kings’ Caravan—or simply the Caravan. Some twenty years ago, the Kings of Xenhelm began their royal ritual journey, attracting men—royal, noble, and commoner alike, farmer and knight, apprentice and warrior—from every corner of the Lands of Man. It was a year-long journey like no other through unimaginable dangers, mortal and magical, by day and night, all for one reason—to obtain the limitless riches of its final destination—the magical Kingdom of Atlantea. Most brave men would never risk such a venture filled with danger and death, even with the protection of the Caravan. However, there were plenty of men who would and gladly did so under the auspices of the Four Kings.
But before the Fabled Quest Chronicles begin...there is this short story.
A Caravan's Return
All shall be risked , all possessions, even limb, and life, for the quest to the fabled kingdom of magic from the birth of time known as Atlantea.
For a human-borne, Mr. Traveler, I do believe you will indeed become the most sought-after caravan master in all the Lands of Magic and those of Man combined.
That was what the dwarven royal patriarch had told him as they all reached the boundaries of Titan’s Fall and received his final payment of gold for successfully leading a five-thousand-strong caravan of deep-earth dwarves and high mountain elves to the last marker along Titan’s Trail before the fabled Kingdom of Atlantea itself. Most caravans hired him for the full journey, but his party of dwarves and elves did not wish him to take them any further.
They had arrived at the outskirts of the City of Titan’s Fall a full month ahead of schedule. It was the last great city of Faë-Land Omnis—the empires of merfolk, water fae, and sirens—before Atlantea. The ground rumbled as the men ran from the outer plains into the surrounding ante-city in exuberant triumph. Deep-earth dwarves, clad in black dwarven armor, had the same physique as other races of dwarves—half the size of an average human, bushy eyebrows, and full beards, but had a