Python Games from Zero to Proficiency (Intermediate): Python Games From Zero to Proficiency, #1
()
From $11.99/month after trial. Cancel anytime.
Learn Python with Pygame, and create a full pacman game without the headachess
Python is a great programming language; however, most people spend too long trying to learn how to code and create games with Python the hard way. This book is the only one that will get you to learn Python fast without wasting so much time. This book is the second book in the series "Python Games from Zero to Proficiency" where you will learn to code fast and be able to create your own video games with Python in no time and add interesting game play including Artificial Intelligence for the NPCs.
What you will learn
After completing this book, you will be able to:
- Be comfortable with Python.
- Use common structures to create programs in Python.
- Know and master the features that you need to create 2D games.
- Create popular features found in pacman or shooter games.
- Create and instantiate classes using Python.
- Create and manage an inventory of weapons for the player character using classes and lists.
- Create and manage weapons and ammunitions that the player character can collect and use.
- Create Artificial Intelligence for NPCs so that they can see, hear and follow the player.
- Learn how to use the Pygame library.
Who this book is for
This book is for:
- Hobbyists who need a book that gets them started with Python and game development easily.
- Parents looking for a book that introduces their children to game programming painlessly.
- Teachers looking for a complete and clear resource on programming through the creation of games.
- Aspiring indie game developers.
How this book is different
This is the only book that you need to get started with Python and game programming fast and to enjoy the journey without frustration. This book includes six chapters that painlessly guide you through the necessary skills to master Python and Python games development, use its core features, and create interesting 2D games. It assumes no prior knowledge on your part and ensures that you have all the information and explanations that you need every step of the way.
What this book offers
This book includes all the features that you need to get started with Python and game development:
- Learn without the headaches: This book assumes that you can't be expected to learn everything at once; this is why you will build all your skills incrementally.
- Make your dream of creating your own games come true: This book ensures that you stay motivated by giving you the right amount of information and challenge in each chapter; we all know that it's hard to keep motivated when learning a new skill, so this book always contextualizes the knowledge with an example (so that you feel it's relevant), and also makes sure that you get to challenge yourself, if you need to, with optional challenges present at the end of each chapter.
- Progress and feel confident in your skills: You will have the opportunity to learn and to use Python at your own pace and become comfortable with its core features. This is because every single new concept introduced will be explained in great detail so that you never feel lost. All the concepts are introduced progressively so that you don't feel overwhelmed.
- Create your own games and feel awesome: With this book, you will build your own 2D games and you will spend more time creating than reading, to ensure that you can apply the concepts covered in each section.
If you want to get started with Python games today, then buy this book now
Read anytime, anywhere with Everand
Discover 1.5M+ audiobooks and ebooks on the go, from bestsellers to hidden gems.

Frequently asked questions
About this ebook
Learn Python with Pygame, and create a full pacman game without the headachess
Python is a great programming language; however, most people spend too long trying to learn how to code and create games with Python the hard way. This book is the only one that will get you to learn Python fast without wasting so much time. This book is the second book in the series "Python Games from Zero to Proficiency" where you will learn to code fast and be able to create your own video games with Python in no time and add interesting game play including Artificial Intelligence for the NPCs.
What you will learn
After completing this book, you will be able to:
- Be comfortable with Python.
- Use common structures to create programs in Python.
- Know and master the features that you need to create 2D games.
- Create popular features found in pacman or shooter games.
- Create and instantiate classes using Python.
- Create and manage an inventory of weapons for the player character using classes and lists.
- Create and manage weapons and ammunitions that the player character can collect and use.
- Create Artificial Intelligence for NPCs so that they can see, hear and follow the player.
- Learn how to use the Pygame library.
Who this book is for
This book is for:
- Hobbyists who need a book that gets them started with Python and game development easily.
- Parents looking for a book that introduces their children to game programming painlessly.
- Teachers looking for a complete and clear resource on programming through the creation of games.
- Aspiring indie game developers.
How this book is different
This is the only book that you need to get started with Python and game programming fast and to enjoy the journey without frustration. This book includes six chapters that painlessly guide you through the necessary skills to master Python and Python games development, use its core features, and create interesting 2D games. It assumes no prior knowledge on your part and ensures that you have all the information and explanations that you need every step of the way.
What this book offers
This book includes all the features that you need to get started with Python and game development:
- Learn without the headaches: This book assumes that you can't be expected to learn everything at once; this is why you will build all your skills incrementally.
- Make your dream of creating your own games come true: This book ensures that you stay motivated by giving you the right amount of information and challenge in each chapter; we all know that it's hard to keep motivated when learning a new skill, so this book always contextualizes the knowledge with an example (so that you feel it's relevant), and also makes sure that you get to challenge yourself, if you need to, with optional challenges present at the end of each chapter.
- Progress and feel confident in your skills: You will have the opportunity to learn and to use Python at your own pace and become comfortable with its core features. This is because every single new concept introduced will be explained in great detail so that you never feel lost. All the concepts are introduced progressively so that you don't feel overwhelmed.
- Create your own games and feel awesome: With this book, you will build your own 2D games and you will spend more time creating than reading, to ensure that you can apply the concepts covered in each section.
If you want to get started with Python games today, then buy this book now
Patrick Felicia
Patrick Felicia is a lecturer and researcher at Waterford Institute of Technology, where he teaches and supervises undergraduate and postgraduate students. He obtained his MSc in Multimedia Technology in 2003 and PhD in Computer Science in 2009 from University College Cork, Ireland. He has published several books and articles on the use of video games for educational purposes, including the Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches (published by IGI), and Digital Games in Schools: a Handbook for Teachers, published by European Schoolnet. Patrick is also the Editor-in-chief of the International Journal of Game-Based Learning (IJGBL), and the Conference Director of the Irish Symposium on Game-Based Learning, a popular conference on games and learning organized throughout Ireland.
Read more from Patrick Felicia
Roblox Game Development: From Zero To Proficiency (Beginner) Rating: 0 out of 5 stars0 ratingsMaster Procedural Generation with Unity and C# Rating: 0 out of 5 stars0 ratingsUnity All-In-One Rating: 0 out of 5 stars0 ratingsLearn C# Programming by Creating Games with Unity Rating: 0 out of 5 stars0 ratings
Related books
Other titles in Python Games from Zero to Proficiency (Intermediate) Series (2)
Python Games from Zero to Proficiency (Beginner): Python Games From Zero to Proficiency, #1 Rating: 0 out of 5 stars0 ratingsPython Games from Zero to Proficiency (Intermediate): Python Games From Zero to Proficiency, #1 Rating: 0 out of 5 stars0 ratings
Related ebooks
Godot from Zero to Proficiency (Beginner): Godot from Zero to Proficiency, #2 Rating: 5 out of 5 stars5/5Godot from Zero to Proficiency (Foundations): Godot from Zero to Proficiency, #1 Rating: 5 out of 5 stars5/5Python Projects for Kids Rating: 5 out of 5 stars5/5HTML5 Games: Novice to Ninja: Create Smash Hit Games in HTML5 Rating: 0 out of 5 stars0 ratingsUnity from Zero to Proficiency (Beginner): Unity from Zero to Proficiency, #2 Rating: 5 out of 5 stars5/5Mastering Objectoriented Python Rating: 5 out of 5 stars5/5A Quick Guide to c# with Unity: Quick Guides, #1 Rating: 5 out of 5 stars5/5Godot from Zero to Proficiency (Proficient): Godot from Zero to Proficiency, #5 Rating: 5 out of 5 stars5/5Beginning Programming with Python For Dummies Rating: 3 out of 5 stars3/5Learning Android Game Development Rating: 0 out of 5 stars0 ratingsCode the Classics Volume I Rating: 0 out of 5 stars0 ratingsCODING FOR KIDS: Beginners' Complete And Intuitive Guide To Learning To Code (2022 Crash Course for Newbies) Rating: 5 out of 5 stars5/5Lua Unleashed: Revolutionizing Game Design and Development Rating: 0 out of 5 stars0 ratingsScratch 2.0 Beginner's Guide Second Edition Rating: 4 out of 5 stars4/5Kivy Blueprints Rating: 0 out of 5 stars0 ratingsPython for Beginners: A Step by Step Guide on How to Program with Python Rating: 0 out of 5 stars0 ratingsThe 1 Page Python Book Rating: 2 out of 5 stars2/5Unity AI Programming Essentials Rating: 0 out of 5 stars0 ratingsPhaser.js Game Design Workbook: Game development guide using Phaser JavaScript Game Framework Rating: 0 out of 5 stars0 ratingsHTML5 Game Development HOTSHOT Rating: 0 out of 5 stars0 ratingsLearning C# by Developing Games with Unity 2019 - Fourth Edition: Code in C# and build 3D games with Unity, 4th Edition Rating: 0 out of 5 stars0 ratingsPYTHON PROGRAMMING Rating: 4 out of 5 stars4/5Learn Python by Coding Video Games (Intermediate): Learn Python by Coding Video Games, #2 Rating: 0 out of 5 stars0 ratingsLearn Python by Coding Video Games (Beginner): Learn Python by Coding Video Games Rating: 2 out of 5 stars2/5Python Games from Zero to Proficiency (Beginner): Python Games From Zero to Proficiency, #1 Rating: 0 out of 5 stars0 ratings
Programming For You
Python: Learn Python in 24 Hours Rating: 4 out of 5 stars4/5Python Programming : How to Code Python Fast In Just 24 Hours With 7 Simple Steps Rating: 4 out of 5 stars4/5Linux Basics for Hackers: Getting Started with Networking, Scripting, and Security in Kali Rating: 4 out of 5 stars4/5JavaScript All-in-One For Dummies Rating: 5 out of 5 stars5/5Coding All-in-One For Dummies Rating: 4 out of 5 stars4/5Learn Python in 10 Minutes Rating: 4 out of 5 stars4/5PYTHON PROGRAMMING Rating: 4 out of 5 stars4/5The Complete C++ Programming Guide Rating: 0 out of 5 stars0 ratingsPython Data Structures and Algorithms Rating: 5 out of 5 stars5/5Vibe Coding: Building Production-Grade Software With GenAI, Chat, Agents, and Beyond Rating: 0 out of 5 stars0 ratingsCoding All-in-One For Dummies Rating: 0 out of 5 stars0 ratingsBeginning Programming with Python For Dummies Rating: 3 out of 5 stars3/5Easy-To-Follow Tutorial To Learn Python Programming In Less Than One Week Rating: 3 out of 5 stars3/5Learn Python by Coding Video Games (Beginner): Learn Python by Coding Video Games Rating: 2 out of 5 stars2/5Python For Beginners Rating: 5 out of 5 stars5/5Unity from Zero to Proficiency (Foundations) Fifth Edition: Unity from Zero to Proficiency, #1 Rating: 5 out of 5 stars5/5Godot from Zero to Proficiency (Advanced): Godot from Zero to Proficiency, #1 Rating: 5 out of 5 stars5/5Clean Code in JavaScript: Develop reliable, maintainable, and robust JavaScript Rating: 4 out of 5 stars4/5Learn NodeJS in 1 Day: Complete Node JS Guide with Examples Rating: 3 out of 5 stars3/5Python for Mechanical and Aerospace Engineering Rating: 0 out of 5 stars0 ratings
Reviews
0 ratings0 reviews
Read anytime, anywhere with Everand
Discover 1.5M+ audiobooks and ebooks on the go, from bestsellers to hidden gems.

Frequently asked questions
From $11.99/month after trial. Cancel anytime.