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Engineering Formulas
Engineering Formulas
Engineering Formulas
Ebook68 pages30 minutes

Engineering Formulas

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Core engineering concepts defined with mathematical formulas and diagrams that will support an engineer in courses throughout their student years, as a refresher before certification testing, and as a handy reference throughout a professional career. Precise coverage and easy access makes this a valuable six pages in an immensely critical field of study and application.
6 page laminated guide includes:
  • Statics: Vectors, Forces, Moments, Equilibrium, Centroids, Distributed Loads, Centers of Mass, Moments of Inertia
  • Dynamics: Particle Kinematics, Particle Kinetics, Energy & Momentum Methods, Kinetics of Rigid Bodies, Plane Motion, Three Dimensional Kinetics
  • Mechanics of Materials: Intro, Static Failure Theories, Variable Loading Failure Theories, Torsion, Beams, Columns
  • Fluid Mechanics: Intro, One Dimensional Flows, Steady Incompressible Flow Through Pipes or Conduits, Impulse & Momentum, Multipath Pipelines, Flow in Open Channels, Measurements
LanguageEnglish
Release dateMay 1, 2018
ISBN9781423240600
Engineering Formulas

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    Book preview

    Engineering Formulas - Beena Ajmera

    Table of Contents

    Statics

    Dynamics

    Mechanics of Materials

    Fluid Mechanics

    Statics

    Review of Vectors

    Definitions

    Scalar: A real number that can completely describe a physical quantity

    EX: Mass of a person is 200 lbs

    Vector: Direction and magnitude are needed to completely describe a vector quantity

    EX: The beach is located 30 miles south of your home

    Both the magnitude and direction must be equal for two vector quantities to be equal

    Typically denoted in boldface or with an arrow over the symbol

    Unit Vector: Any vector that has a magnitude of one

    Review of Vector Mathematics

    Vector Addition: For two vectors, R and S, the sum is vector T = R + S, from the tail of R to the head of S, when R and S are placed head to tail

    Known as the triangle rule

    Vector addition is both commutative and associative

    Products of Scalars and Vectors: The product, uR, of a scalar, u, and a vector, R, is change in the magnitude, denoted by |R|, and direction (if the scalar is negative) of the vector EX: 4R has the same direction and four times the magnitude of R EX: (½)R has the same direction and half the magnitude of R EX: R = (–1)R has the same magnitude but opposite direction of R

    For two scalars, u and v, and two vectors, R and S:

    u(vR) = (uv)R

    (a + b)R = aR + bR

    a(R + S) = aR + aS

    Vector Subtraction: For two vectors, R and S, the difference, R S, is simply the sum of R + (–S)

    Converting to a Unit Vector: Divide a vector by its magnitude

    Dot Products: θ is the angle between R and S when they are placed tail to tail

    R S = |R||S| cosθ

    R S = S R

    a(R S) = (aR) S = R (aS)

    T (R + S) = T R + T S

    Dot product of two nonzero vectors is zero if and only if the vectors are perpendicular

    Cross Products: e is the unit vector that is perpendicular to both R and S

    R × S = |R||S| sinθe

    a(R × S) = (aR) × S = R × (aS)

    T × (R + S) = T × R + T × S

    Components of Vectors

    A vector, R, can be written as R = Rxi + Ryj + Rzk where Rx, Ry, and Rz are the scalar components of R, and i, j, and k are the unit vectors

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