What Is Design?: An Overview of Design in Context from Prehistory to 2000 A.D.
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About this ebook
This book is an overview of the process of design as it has evolved from the earliest visual images and artifacts from prehistory to our modern practice of design. Originally written as a textbook for design students and design professionals, it is also oriented to the general public interest in the design arts and the fine arts.
Every object has a story to tell about its period in time, its culture, its maker and ways of making. This thought was the idea behind the making of this book - that we can read this story through the interpretation of the forms of objects.
Important influences on modern design have come from the Bauhaus and the French decorative arts. However, what the designer does is best expressed in the work of American industrial designer, Norman Bel Geddes.
Excerpt, page 55: Bell Geddes believed that design is primarily a matter of thinking and of envisioning how the customer would use the product. While every product has a specific solution, Bel Geddes instituted market research as an essential part of the design process. In his redesign of the counter scale for the Toledo Scale Company, he changed hand weights to a spring mechanism, cast iron to aluminum, enclosed the skeleton body in a white enamel shell and made the scale flush with the counter for ease of use, while retaining its basic function. Bel Geddess major innovation was the redesign of the Standard gas stove from a stylized furniture form to a single unit encased in clean white enamel. Rethinking the stove as a skyscraper grid hung with steel plates, he simplified the manufacturing process by creating twelve interchangeable components to form sixteen different models.
Source, Norman Bel Geddes, Horizons. "
Anne J. Banks
Anne Banks is an artist and educator who received her BA from Wellesley College and MFA from The George Washington University. She exhibits her work in the Washington DC area as well as nationally and abroad. She is Professor Emeritus at Northern Virginia Community College where she was instrumental in developing a course in the history of design.
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Book preview
What Is Design? - Anne J. Banks
Copyright © 2004 by Anne J. Banks. 21232-BANK
Library of Congress: pending
ISBN: Softcover 1-4134-5657-X
ISBN: ebook 978-1-4771-7963-5
All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage and retrieval system, without permission in writing from the copyright owner.
All photographs unless otherwise noted are by the author.
Cover credits:
Top image: Stone carved inscription from the Roman Forum,
2nd-1st C.BC
Bottom images left to right:
Gustave Eiffel, Eiffel Tower, 1889 Paris Exposition
Frank Lloyd Wright, The Robie House, Chicago IL, 1909, exterior view
X-shaped chair from the Chateau of Langeais, France, 15th century.
Carved wood with leather seat.
Detail of railing, Charles Rennie Mackintosh, The Glasgow School of
Art, 1898-1906, main building
The Bauhaus Workshop building, 1926, Dessau, Germany
Xlibris Corporation
1-888-795-4274www.Xlibris.com
WHAT IS DESIGN?
An Overview of Design in Context from Prehistory to 2000 A.D.
Anne J. Banks
Contents
PREHISTORY
Pattern and Style
ANCIENT CIVILIZATIONS
Concepts of Spatial Organization and Order
The Development of Written Forms and the Alphabet
Greek Design in Architecture and Figure Sculpture
Roman Design and Architecture
THE MEDIEVAL WORLD
The Carolingian Renaissance
Architecture
Medieval Society and Design
The Printing Press
Significance of the Printing Press
Design up to now
THE ITALIAN RENAISSANCE AND HUMANISM
Renaissance Ornament and Design
Books and Printing
The Late Sixteenth Century
SEVENTEENTH CENTURY SCIENCE AND THE BAROQUE
New Materials and Furniture Forms
Printing and Engraving
EIGHTEENTH CENTURY CLASSICISM, NATURE AND THE ENLIGHTENMENT
Eighteenth Century Design and Oriental Taste
Design, Style and Eclecticism
The Early Industrial Revolution
Late Eighteenth Century Design
Enlightened Capitalism.
The French Revolution
Neoclassicism and the Style of the Empire
THE NINETEENTH CENTURY AND THE GREEK REVIVAL
THE GOTHIC REVIVAL AND THE ROMANTIC MOVEMENT
The Consequences of Industrialization
Design and the Machine
Nineteenth Century Design Theory
The Great Exhibition of 1851
The Crisis in Design
William Morris: Reform and the Arts and Crafts Movement
Some Questions Raised by the Arts and Crafts Movement
The Influence of the Arts and Crafts Movement in England and America
America
ART NOUVEAU
THE TRANSITION TO THE EARLY TWENTIETH CENTURY
Graphic Design
Architecture
Germany
Henry Ford and the Assembly Line
THE MODERN MOVEMENT IN THE ARTS
Cubism
Expressionism, French and German
Futurism, DuChamp, Dada and Surrealism.
Russian Constuctivism
Dutch Constructivism De Stijl
The Issue of Ornament
GERMANY-THE BAUHAUS 1919-1933
The Bauhaus Curriculum
Faculty
The Dessau Bauhaus, 1926-1932, Berlin, to 1933; closed by Hitler
Bauhaus Design
THE FRENCH DECORATIVE ARTS-»ART MODERNE»
Fashion and Textiles
The Department Store and the 1925 Paris Exposition of Decorative and Industrial Arts
Le Corbusier and L’Esprit Nouveau
The Late Twenties and the Merging of Styles
THE MODERN MOVEMENT IN AMERICA
American Art Deco
Furniture, Interiors and New Materials
Industrial Design
Streamlining
Architecture/Skyscrapers
Typography and Graphic Design
Advertising Design/the Poster
Fashion Advertising, Surrealism and Photographv
Magazine Design and the New York School, Post World War II
Major Architects of the Twentieth Century
The New Designers
THE AMERICAN DREAM
Domestic Machines
POST MODERN DESIGN
Art and Design in Society/ Change and Protest
The Ecology and Crafts Movements
Furniture and Interior Design
Memphis
POST MODERN ARCHITECTURE
Post Modern Space
DESIGN AND THE COMPUTER REVOLUTION
Restructuring the Economy
The Question of Design
Craftsmanship, the Heart of Design
BASIC BIBLIOGRAPHY/SELECTED
ACKNOWLEDGEMENTS
This book evolved from a course in design history taught for 30 years at Northern Virginia Community College. It is developed for design students and professionals to integrate design theory with the practice of design. As the product of research and team teaching begun in the 1970s, it was one of the first design history curriculums taught in the United States.
I am indebted to my faculty colleagues, J. Robert Capps, for his support, professional advice and technical help in the development of the project and to Beverly Friedman for her teaching and valuable research in design I thank the students for their encouragement and enthusiastic participation in the course, without which this pioneer enterprise would not have been possible.
PREHISTORY
Image318.JPGPrehistoric stone tools: top row; arrow points; middle
row, spear points; bottom, scrapers. From Southeast
Georgia, USA Photo: W. Ross Banks
Design has been a human activity since prehistoric times. It is that process of creativity by which forms come into being. Two kinds of objects were created by the first human beings, (1) those which were made for the purpose of extending their chances of survival and gaining control over a hostile environment, and (2) those which had a symbolic or magical character and were used to invoke supernatural powers. Prehistoric peoples found the prototypes for these forms in nature. From shells and stones, bones and animal skins they made objects for survival. When the hunter chose the most efficient stone for the task at hand he would begin to refine it, chipping and shaping it, adjusting his bodily movements in response to the material, while all the while conceptualizing the form for its ultimate purpose. In the process of working the material, the pleasure and satisfaction he invoked invested the form with an emotional content and thus, an esthetic value. The process of making and refining a material for a purpose became the basic original response of the designer to the design.
The prehistoric environment also contained fearful and dangerous elements, such as the Ice Age climate and the wild herds and predatory animals that roamed the steppes and forests. In order to control these dangers, prehistoric peoples captured
the animals by imitating (drawing) their outlines on the cave walls. By drawing arrows and missile signs on the animal’s image, they would project the capture of the animal as well as its spirit, and thus control their success in the hunt.
Chinese Horse and Sign, Lascaux Cave, France, c. 20,000
BC Art/ResNY
The images, then, became magical emblems invested with power over the actual animals themselves. The concept of allowing an image to stand in for a real object was a leap of the imagination and the beginning of symbolic thinking. As the images were repeated over and over, in time they became more simplified, abstracted to the point where a simple sign or pictograph could stand for a single entity or a whole idea. Thus while supernatural powers could be invoked through signs and symbols, abstracted signs also allowed simpler and more universal communication between people.
Pattern and Style
As both these kinds of design forms developed, style and pattern emerged in more complex forms. The first survival forms, which can also be called primary forms, developed very early and became ingrained in the human psyche. These forms, such as the spear point, the hammer, and the column have changed very little in their form and function over the course of human history and differ only with the embellishments of each culture. For a style to emerge, it is necessary to have achieved perfection of technique and control over the form. At this point, forms become type forms, those which can be reproduced with standardized regularity and have a characteristic look which is their style. This is the beginning of style and usually marks the onset of a permanent society or culture.
Image334.JPGCheckerboard pattern in a brick and flint stone wall at
Canterbury Cathedral, England
Many patterns began with the simple techniques of assembling and stacking materials. This can be seen in configurations on brick walls and chimneys and in patterns in building materials such as on half timber houses, arising out of structural necessity. Patterns are built up as the design maker embellishes his own objects to make them special and personal. Pattern making is essentially esthetic in nature and is invested initially with emotional or survival content or signs and symbols which have meaning to the society. Patterns often begin with natural elements which become abstracted as they are repeated. As patterns become ingrained in the culture they may lose their original meaning and simply appear as typical and traditional forms handed down for centuries; in other words, characteristic of a certain style. For example, the Egyptian column was originally constructed of bundles of papyrus stalks with the flowers at the top. When transformed into stone, the flowers became abstracted forms of the papyrus flower or bud. This is true of the Greek column with its capital of abstracted floral volutes or acanthus leaves.
Over time forms and patterns may change through individual variations or by being influenced by other cultures. They may change through the mixing of two older styles as different peoples come in contact through trade or migration. Thus, the original meanings have been lost or forgotten although the forms themselves persist.