The Dreams in The Witch House
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H. P. Lovecraft
H. P. Lovecraft (1890-1937) was an American author of science fiction and horror stories. Born in Providence, Rhode Island to a wealthy family, he suffered the loss of his father at a young age. Raised with his mother’s family, he was doted upon throughout his youth and found a paternal figure in his grandfather Whipple, who encouraged his literary interests. He began writing stories and poems inspired by the classics and by Whipple’s spirited retellings of Gothic tales of terror. In 1902, he began publishing a periodical on astronomy, a source of intellectual fascination for the young Lovecraft. Over the next several years, he would suffer from a series of illnesses that made it nearly impossible to attend school. Exacerbated by the decline of his family’s financial stability, this decade would prove formative to Lovecraft’s worldview and writing style, both of which depict humanity as cosmologically insignificant. Supported by his mother Susie in his attempts to study organic chemistry, Lovecraft eventually devoted himself to writing poems and stories for such pulp and weird-fiction magazines as Argosy, where he gained a cult following of readers. Early stories of note include “The Alchemist” (1916), “The Tomb” (1917), and “Beyond the Wall of Sleep” (1919). “The Call of Cthulu,” originally published in pulp magazine Weird Tales in 1928, is considered by many scholars and fellow writers to be his finest, most complex work of fiction. Inspired by the works of Edgar Allan Poe, Arthur Machen, Algernon Blackwood, and Lord Dunsany, Lovecraft became one of the century’s leading horror writers whose influence remains essential to the genre.
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Reviews for The Dreams in The Witch House
5 ratings2 reviews
- Rating: 3 out of 5 stars3/5This is the third volume in S. T. Joshi's excellently edited series by Penguin of the collected fictions of the master of weird-fiction, H. P. Lovecraft. As Joshi notes in the introduction, this volume collects much of Lovecraft's "Dunsanian" pieces, ones inspired by Lord Dunsaney's fantasy fictions as opposed to the cosmic horrors of the Arkham Cycle. These stories form the Dream Cycle and in this volume include The Other Gods, Polaris, The Doom that Came to Sarnath, The Cats of Ulthar, The Silver Key, Through The Gate of the Silver Key, Hypnos, The Strange High House in the Mist, and the crowning work in the Cycle, The Dream Quest of Unknown Kadath.
These stories, while a departure from Lovecraft's cosmic horror stories, are still enjoyable though coloured by the influence of Lord Dunsaney. Still there are genuine parts of excellent writing, particularly in The Dream Quest and The Cats of Ulthar is a stand-out piece as well.
Of the other stories, the stand-out pieces include The Horror At Red Hook (a horror-infused detective story) and the masterpiece that is The Shadow Out of Time; rightly considered one of Lovecraft's best. This is a fitting conclusion to this volume and to the series by a writer whose own shadow still falls long over fiction today. - Rating: 4 out of 5 stars4/5H.P. Lovecraft at his best. The story's short, fact-paced, and terrifying to the core. I guess it's that sort of stories that set Lovecraft's name as a trademark of a whole class of horror stories. I won't discuss the story itself, all I'll say is that it's a great success. Try it. You'll thank me.
Book preview
The Dreams in The Witch House - H. P. Lovecraft
The Dreams in the Witch House
H.P. Lovecraft
The Dreams in the Witch House
Whether the dreams brought on the fever or the fever brought on the dreams Walter Gilman did not know. Behind everything crouched the brooding, festering horror of the ancient town, and of the mouldy, unhallowed garret gable where he wrote and studied and wrestled with figures and formulae when he was not tossing on the meagre iron bed. His ears were growing sensitive to a preternatural and intolerable degree, and he had long ago stopped the cheap mantel clock whose ticking had come to seem like a thunder of artillery. At night the subtle stirring of the black city outside, the sinister scurrying of rats in the wormy partitions, and the creaking of hidden timbers in the centuried house, were enough to give him a sense of strident pandemonium. The darkness always teemed with unexplained sound — and yet he sometimes shook with fear lest the noises he heard should subside and allow him to hear certain other fainter noises which he suspected were lurking behind them.
He was in the changeless, legend-haunted city of Arkham, with its clustering gambrel roofs that sway and sag over attics where witches hid from the King’s men in the dark, olden years of the Province. Nor was any spot in that city more steeped in macabre memory than the gable room which harboured him — for it was this house and this room which had likewise harboured old Keziah Mason, whose flight from Salem Gaol at the last no one was ever able to explain. That was in 1692 — the gaoler had gone mad and babbled of a small white-fanged furry thing which scuttled out of Keziah’s cell, and not even Cotton Mather could explain the curves and angles smeared on the grey stone walls with some red, sticky fluid.
Possibly Gilman ought not to have studied so hard. Non–Euclidean calculus and quantum physics are enough to stretch any brain, and when one mixes them with folklore, and tries to trace a strange background of multi-dimensional reality behind the ghoulish hints of the Gothic tales and the wild whispers of the chimney-corner, one can hardly expect to be wholly free from mental tension. Gilman came from Haverhill, but it was only after he had entered college in Arkham that he began to connect his mathematics with the fantastic legends of elder magic. Something in the air of the hoary town worked obscurely on his imagination. The professors at Miskatonic had urged him to slacken up, and had voluntarily cut down his course at several points. Moreover, they had stopped him from consulting the dubious old books on forbidden secrets that were kept under lock and key in a vault at the university library. But all these precautions came late in the day, so that Gilman had some terrible hints from the dreaded Necronomicon of Abdul Alhazred, the fragmentary Book of Eibon, and the suppressed Unaussprechlichen Kulten of von Junzt to correlate with his abstract formulae on the properties of space and the linkage of dimensions known and unknown.
He knew his room was in the old Witch–House — that, indeed, was why he had taken it. There was much in the Essex County records about Keziah Mason’s trial, and what she had admitted under pressure to the Court of Oyer and Terminer had fascinated Gilman beyond all reason. She had told Judge Hathorne of lines and curves that could be made to point out directions leading through the walls of space to other spaces beyond, and had implied that such lines and curves were frequently used at certain midnight meetings in the dark valley of the white stone beyond Meadow Hill and on the unpeopled island in the river. She had spoken also of the Black Man, of her oath, and of her new secret name of Nahab. Then she had drawn those devices on the walls of her cell and vanished.
Gilman believed strange things about Keziah, and had felt a queer thrill on learning that her dwelling was still standing after more than two hundred and thirty-five years. When he heard the hushed Arkham whispers about Keziah’s persistent presence in the old house and the narrow streets, about the irregular human tooth-marks left on certain sleepers in that and other houses, about the childish cries heard near