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Motivate your class through game n°1: Gamification of a course session to boost the motivation of your learners!
Motivate your class through game n°1: Gamification of a course session to boost the motivation of your learners!
Motivate your class through game n°1: Gamification of a course session to boost the motivation of your learners!
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Motivate your class through game n°1: Gamification of a course session to boost the motivation of your learners!

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Gamification of a course session to boost the motivation of your learners!


Are you a teacher or trainer and feel the need to put in place an alternative pedagogy to make your learners succeed? Would you like to know how to set up the gamification of an educational session? This little guide will help you! Discover a simple, step-by-step approach with screenshots :-)


We have more than a decade of experience in initial and continuing education of adults and young people.


We want to share with you our useful knowledge, our tips to help you easily create a dynamic and playful learning environment.


You will discover simple educational sessions, ideas and methods that will simplify your life and allow you to work collaboratively and effectively in class and motivate your learners.


What are you going to find in this practical and useful guide "Motivating your class through play n°1"?


- 5 detailed sections


- Definition and pedagogical objectives of gamification


- Educational lexicon


- The games that work Preparation and progress of a gamified session


- useful and easily realizable information


- A simple and systematic method


So, are you ready to implement ludification in your classroom?
OK, let's go!


Kind regards,


Cristina & Olivier Rebiere

LanguageEnglish
Release dateMar 6, 2017
Motivate your class through game n°1: Gamification of a course session to boost the motivation of your learners!
Author

Cristina Rebiere

Courte biographie:Cristina Rebière est auteure de nombreux guides et livres. Elle a dirigé une maison d'édition, un parc d'aventures et mené à bien de nombreuses missions dans la fonction publique européenne. Elle est aussi spécialisée dans la formation continue.Ses origines:Après la Révolution roumaine, Cristina interrompt de brillantes études pour entrer à l'université en France où elle suit tout le cursus en faculté de droit et obtient une Maîtrise en Administration Économique et Sociale. D'abord chargée de communication dans un Institut Français en Allemagne, elle devient statisticienne à Bruxelles pour un bureau d'assistance de la Commission Européenne. De retour à Bucarest elle est successivement contrôleuse de gestion, directrice de maison d'édition, experte européenne puis professeure de français. En Roumanie elle fonde avec son mari une entreprise de team building puis le premier parc d'aventures jamais créé dans ce pays - construit de leurs mains - qui attirera des milliers de personnes, écoles et entreprises dans la pratique du sport et d'activités de cohésion en pleine nature. Avec son équipe, elle conçoit et construit des parcours d'escalade dans les arbres pour d'autres clients.Au rectorat de l'Académie de la Martinique, Cristina prend en charge la coordination de la Cellule Académique des Fonds Européens et de Coopération où elle accompagne les porteurs de projet dans le montage des dossiers, assure la formation en ingénierie de projet, gère un réseau de plus d'une soixantaine d'enseignants référents à l'ouverture internationale. Elle assure la gestion opérationnelle de plusieurs projets de coopération. Elle assure l'actualisation du site internet de la Délégation Académique aux Relations Internationales et à la Coopération.La pédagogie de Cristina Rebière est basée sur le pragmatisme et l'efficacité.Domaines de compétence:management de projet, voyage, marketing social de contenu, team building, formation initiale et continue, expertise en fonds européens, budgétisation, planification, productivité et stratégie, coaching, ingénierie financière, webmestre, statistiques, procédures, web intégration, conception graphique, communication, conception et construction de parcs d'aventure

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    Book preview

    Motivate your class through game n°1 - Cristina Rebiere

    Guide Education Collection:

    Mastering the Gantt chart

    Management of educational projects

    Create a website in one hour

    Use Google forms for evaluation

    Motivate your class through game

    Introduction

    Welcome to your new book of the Guide Education collection: Motivate your class through game - Gamification of a course session to boost the motivation of your learners!’, a practical guide that we hope will help you to boost the curiosity and motivation of your learners, whatever subject you teach!

    Have you not noticed, sometimes, or even often, that your students are bored? Have you not experienced some frustration, or even dejection, when a course you have prepared with care, from your heart, does not receive all the attention you hoped for? The big flop?

    Welcome to the club!

    The obsolescence of a certain pedagogy

    I teach economics, law, business management and operational marketing and have always been passionate about history and geopolitics. I have the luck (but this has nothing to do with good fortune, in fact) to have an atypical life that allows me to approach several professional domains and love to establish connections between things, events, concepts...

    Have you not noticed that:

    the concept of subjects, classes, semester, school year, tests, etc. sounds like chain work?

    this industrial system of formatting the learners, the called Taylorism, dates from the nineteenth century and is outdated?

    it sometimes makes us sick, teachers and learners?

    this system often generates stressed and depressed individuals?

    it is completely anachronistic to continue asking our students to carry bags stuffed with paper books to almost crack?

    each one of them usually has the last smartphone model and that computers available in schools are often outdated?

    teaching and learning are sometimes like continuing to use an abacus or a goose feather while there are other tools available?

    I am not going to elaborate here on the usual stereotypes and system criticisms, because there are a lot of positive actions everywhere, learners and teachers who are involved, who are at the cutting edge of new technologies and who are building an enriching learning experience. I prefer a much more progressive and consensual approach. Even participative. We will therefore only talk about solutions, positive ideas that could help you in your teaching.

    Learning to learn, and to teach... The morphism attitude

    Since my time in the upper mathematics class at the Lycée Camille

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