Cross Point
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About this ebook
Step into the world of Wanted:Hero,...at a time when Mahan is at war with the world.
Travel with Dorbane, a Kutollum warrior, and Valda, a beautiful Gypsy, to Castle Andilain.
But beware - each and every choice you make will affect the future.
Jaime Buckley
JAIME BUCKLEY IS A professional illustrator, author, husband, father of 13 & grandfather. When he’s not engaged in hunting monsters, acting as a survival flotation device or a master sliver-picker-outer (just ask his little kids), he’s also a cartoonist, game creator, podcaster and avid teacher. Jaime is known best for his WANTED HERO world--specifically his main Chronicles of a Hero series. His book Advanced WORLDBUILDING, continues to assist writers in building fictional worlds faster, easier and in more detail than ever before. Jaime continues to gain popularity by pampering his fans through WantedHeroWorld.com, an interactive online world where he shares secret story lore, magic, maps, interviews & artwork never revealed to the public. He lives in Utah with his wife, Kathilynn, his organically grown fan club and loves communicating with readers from all over the world. You can connect with Jaime through the Wanted Hero website or emailing him at jaimebuckley@wantedhero.com.
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Book preview
Cross Point - Jaime Buckley
Wanted Hero Books
Chronicles of a Hero
- Prelude to a Hero #0.5 -
- Race to Til-Thorin #1 -
- Trench Wars #2 -
- The Truth About Lies #3 -
Höbin Luckyfeller’s Fieldguide
- Demoni Vankil -
- Bloodsticks -
Letters to Alhannah
- How I Met Your Mother -
WANTED HERO GAMES
- Race to Til-Thorin card game -
- Bloodsticks -
- G.E.A.R.S. -
- Go SMILEY!-
WARNING!!!!
Do not read this book straight through from beginning to end...that’s exactly what MAHAN wants! To prevent you from becoming yet another hero to oppose him...
These pages contain many secrets for you to discover--new challenges to face and multiple endings to experience.
It all depends upon your CHOICE.
You are responsible for the results, because you direct the story with each and every choice you make. When you make a choice, follow the instructions to see what happens next.
Remember--you cannot go back! Think carefully and choose wisely before making a move! The wrong choice can be your last...while the right choice can affect the future of world forever!!
GOOD LUCK
Table of Contents
Wanted Hero Books
The World Right Now
Introduction
Arrival
Page 8. Hurry On To Castle Andilain
Page 10. Find Friends
Page 12. Toma
Page 15. Save The Soldiers
Page 17. The Switch
Page 18. Let Kid Go
Page 20. A Mad Gypsy
Page 22. Next Morning
Page 24. Lord Raywhen
Page 27. Council With Dorbane
Page 29. The Boss
Page 31. King’s Highway
Page 33. Follow Them
Page 35. Castle Andilain
Page 37. Should We Follow?
Page 38. Humans?
Page 40. Mystery Man
Page 41. The Three Swords
Page 44. Kutollum
Page 47. Wagon Ride
Page 49. What’s Wrong?
Page 50. Blain And Jamel
Page 52. Make Camp
Page 54. Interrogate Soldier
Page 57. Rush The Soldiers
Page 59. Investigate The Light
Page 60. Follow Trail
Page 62. Stay Together
Page 63. Getting Food And Drink
Page 65. Something About This Whole Situation
Page 66. Report To Sergeant Stewart
Page 68. Fight Gunther
Page 70. This Just Doesn’t Feel Right
Page 71. Run
Page 73. You Follow The Two Soldiers
Page 75. Try To Wake A Hostage Up
Page 77. You Follow the Sergeant
Page 79. Loop Around And Hide Near The Hostages
Page 81. Go After The Escaping Soldier
Page 82. Lost Much?
Page 83. Report The Incident To The Authorities
Page 84. Run Towards The Kings Highway
Page 86. You Are Captured
Page 87. This Doesn’t Exist
Page 88. Sneak Up On Camp Site
Page 90. Make Animal Sounds To Draw Them Away
Page 91. Draw The Soldiers Away
Page 92. Untie The Hostages
Page 94. You Die
Page 95. Stand And Fight
Page 96. Run Deeper Into The Forest
Page 97. Leave For Westgaiden
Page 98. Try To Yell For Help
Page 101. Because We Heard The Call
Page 102. You Decide To Head For The Hills
Page 103. You Show Up As Ordered
Page 106. Because We Want To Serve This Land!
Page 107. Enlisting
Page 109. They Were Dressed In Uniforms
Page 110. Follow Mountains
Page 111. Their Tabards Sir
Page 112. Boat Ride
Page 114. Renegade Soldiers
Page 116. Valda Uses Magic
Page 117. You Give Dagon His Space
Page 119. Interrogate The Soldier
Page 121. You Abandon Your Plans
Page 123. Turn Boat Around
Page 124. Talk to Dagon
Page 127. Tie Him Up
Page 129. Talk To The Young Girl
Page 131. Go Back To Camp
Page 133. You Have To Make Sure
Page 134. Almost Catch Him!
Page 135. Rough Him Up
Page 136. Break His Leg
Page 137. Break His Arm
Page 138. Break A Few Ribs
Page 139. Slap Him To Shut Him Up
Page 141. Let Drobane Pound The Truth Out Of Him
Page 143. Follow The Tracks
Page 145. Take On The Giant Brunette
Page 146. Fight The Redhead After Valda
Page 148. Tip The Boat
Page 150. Swim After Him
Page 152. Follow The Sound Of Splashing
Page 154. Follow The Lake
Page 156. Send Valda Back To Camp
Page 157. Lets Give Those Boys A Surprise
Page 159. Isn’t It Worth Investigating?
Page 160. Stop And Think
Page 161. It Was Luck That’s All
Page 162. Run to Captain Deron
Page 163. Decline The Food And Drink
Page 165. Enlisting As A Spy
Page 167. You Decided To Sleep
Page 168. No Sir
Page 169. Run Back Into Your Room
Page 170. I Do
Page 172. Retreat To Your Room
Page 174. Go See Captain Deron
Page 176. Join Them For A Drink
Page 177. It’s Time For Payback
Page 178. Warning
Page 180. Accept The Food And Drink
Page 181. Follow The Henchmen
Page 182. Help Aggie Create A Distraction
Page 184. Stay In The Hallway And Fight
Page 185. You Fight Back
Page 186. Maybe You Should Get Food
Page 187. I Think We Should Find This Captain
Page 189. We Believe These Men Framed Your Son
Page 190. But Sir.
Page 191. Reward
About the Author
The World Right Now
You have heard rumors.
The shadows of evil are growing across the sea and have already touched your lands. The Lord of Darkness is waging open war upon the world of mortals. Gathering his armies from the foul places of the world, he seeks to divide and conquer the races of light.
The year is 6013s (sundering).
Dark armies have invaded every nation but that of the Nocturi, who shroud their island in magic. The Kutollum have successfully defended their mountain homelands of ice and stone, temporarily driving the hordes back into the frozen sea. The Evolu, after a season of bitter war and death, have been forced to flee their homelands, to save what is left of their people. The powerful Getti, who usually live in secret, feel the rising tempest upon the land. As nature groans, they have come forth in aid...and record sightings have been made of the gentle giants within the populated cities and sea ports of the world. Even the gnomes, the smallest and weakest of all, have sent those with hearts so full of righteous indignation, to use their forbidden magic in defense of the land.
You have a decision to make. Those you know and those you care about are already suffering because of the wars that are encroaching upon them. Unless the evil is stopped, they will perish. Your homeland will die.
High King Gaston has sent a proclamation to every able-bodied citizen—calling all patriots to the human capital of Andilain. The nation is gathering and the great armies of the world have answered the call, uniting under one banner. There is soon to be a Gathering of Kings.
The greatest alliance in history is about to be formed.
Introduction
You are traveling with your two closest friends: Dorbane, a stout, grumpy, yet loyal Kutollum warrior...and Valda, a beautiful young Gypsy girl. You have been traveling for weeks towards the capital city of Andilain, across mountain and plain. It's been a long trek, pushing through the Tilliman Highlands, around the mountain of Idumea and through the fields of Ashbrook and Fallcreek. You're in good company. You laugh, sing and talk about your plans. The future is before you as decorated, respected and soon-to-be-famous members of the Kings Army. That’s the plan, anyway.
The trip is nearly over. By sunset tomorrow, you will be enlisting in the greatest military force this world has ever seen.
The season is fading, and the nights are growing longer. As the sun starts to set upon the green hills of the land, you notice that travelers upon the roads quickly become scarce. Most refuse to travel during the night. It’s not uncommon to hear rumors of evil things lurking in the shadows of the forest. Some whisper of monsters. Those wiser whisper of invaders and the awakening of darker magic.
Can't we rest?
complains Valda out loud, We've been walking all day and my feet are killing me!
Her raven black hair reflects the last rays of sunlight, shimmering over slender, tan shoulders. She gives you a pleading look that you always find hard to resist. When this fails to get the desired sympathy, she bats her eyes at you.
tmp_bddf5694a23004e5d78c709055e58bbd_pgp_cE_html_5037e4d5.pngDorbane chuckles, Oh give the girl a break...it's not going to hurt our progress and she'll finally stop complaining!
You laugh. Alright. We take a break for a half-hour, but then we push on through the night. I want to be in Andilain by morning light, agreed?
Agreed!
she squeals and bounces over to Dorbane to give the Kutollum a kiss on the cheek.
You can’t help but grin. The three of you have always been close. At least as long as you can remember, anyway...ever since the raids on your village of Sangil. Both you and Valda were orphans to begin with, but when the Kutollum assisted the humans in fighting off attacks from the Southern Shores, Dorbane found himself without a father. The campaign was long and bloody. Few survived the ravaging assaults as the enemy pushed inland. It was within the mountains that the battle turned and was finally won—with the help of the citizens. Regular men and women, fighting for survival...and who came to the aid of the army.
In the final conflict, Dorbane had lost his father.
When the soldiers moved on, he decided to stay with a young human who had saved his life.
That human is you.
The Gypsy girl finds a log stump, sits down, pulls off her soft leather boots