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Gamification in Tourism: Designing Memorable Experiences
Gamification in Tourism: Designing Memorable Experiences
Gamification in Tourism: Designing Memorable Experiences
Ebook204 pages3 hours

Gamification in Tourism: Designing Memorable Experiences

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About this ebook

Tourists' expectations are increasingly complex and sophisticated. They are now seeking meaningful and more stimulating experiences from tourism providers. By combining Gamification with Experience Design the Gamification in Tourism book provides a comprehensive and novel approach on how to design such experiences. With its Memorable Experience Design framework and practical case studies the book should help tourism providers shift their thinking as to what they can offer in order to cater to the new needs of their guests.
LanguageEnglish
Release dateSep 16, 2015
ISBN9783739254524
Gamification in Tourism: Designing Memorable Experiences
Author

Roman Egger

Roman Egger is a professor and divisional director of eTourism at the Department of Innovation and Management in Tourism at the Salzburg University of Applied Sciences. He serves as an advisor to a number of national and international projects that relate to Information Technologies in Tourism and is a consultant for eTourism-development activities. He has written and co-edited fifteen books, published a number of articles in books and journals and is co-editor of the scientific Journal “Zeitschrift für Tourismuswissenschaft”. He is a member of the International Federation of Information Technology for Travel and Tourism (IFITT), ÖGAF, DGOF, DGT and AIEST.

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    Gamification in Tourism - Roman Egger

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