Augmented Reality using Appcelerator Titanium Starter
By Trevor Ward
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Augmented Reality using Appcelerator Titanium Starter - Trevor Ward
Table of Contents
Augmented Reality using Appcelerator Titanium Starter
Credits
Foreword
www.PacktPub.com
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1. Augmented Reality using Appcelerator Titanium Starter
So, what is Augmented Reality?
Installation
Step 1 – What do I need?
Step 2 – Downloading Titanium Studio
Step 3 – Apple developer account
Step 4 – Google Places API
Step 5 – Get augmentedTi
And that's it!
The application architecture
An overview
The application
Augmented Reality
The basics
Device testing
Getting the location
Data processing
Distance and direction
Distance
Bearing
Degree
Radius
Sort
Building the interface
Radar
POIs
The camera view
Moving the display
Updating the data
Height
Distance
Data
People and places you should get to know
Official sites
Articles and tutorials
Book links
About the author
About the reviewers
Index
Augmented Reality using Appcelerator Titanium Starter
Augmented Reality using Appcelerator Titanium Starter
Copyright © 2012 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.
First published: October 2012
Production Reference: 1191012
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-84969-390-5
www.packtpub.com
Credits
Author
Trevor Ward
Reviewers
Ben Bahrenburg
Imraan Jhetam
Acquisition Editor
Kartikey Pandey
Commissioning Editor
Meeta Rajani
Technical Editor
Vrinda Amberkar
Project Coordinator
Esha Thakker
Proofreader
Aaron Nash
Indexer
Hemangini Bari
Production Coordinator
Prachali Bhiwandkar
Cover Work
Prachali Bhiwandkar
Cover Image
Sheetal Aute
Foreword
I first starting thinking about human/machine augmentations in 2000 when I started a company focused in the Telco software space. Initially, I focused on how to enable wireless content development, but at that time, devices were primitive. High speed networks hadn't fully taken on in many areas of the U.S. for mobile networks and the feeble attempts at standardization were clearly doomed. We pivoted the company to focus on speech-enabled voice applications over normal telephones.
In 2005, once again, I was intrigued by the emergence of augmenting human/machine relations by the idea of multi-modal
applications; the concept that you could use different modes of computer input and output that are better suited for human beings. For example, I might prefer to use voice to input a question in the form of how would I get to 123 Main Street?
to the computer. However, the results would be more realistic in the form of a visual map with turn-by-turn driving directions instead of the computer reading them back to me in voice. At that time, mobile devices had severe limitations of both