Instant Passbook App Development for iOS How-to
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About this ebook
With iOS 6, Apple introduced the Passbook app as a central digital wallet for all the store cards, coupons, boarding passes, and event tickets that have become a popular feature of apps. The passes in Passbook can be tied to relevant locations and times, providing additional visibility for your brand or service.
Instant Passbook App Development for iOS How-to is a step-by-step walkthrough of how to create, customize, deliver, and update a pass for Passbook, the newest and most exciting iOS 6 feature. With sample code and clear instructions you will be guided through the process and helped to avoid the pitfalls.
Instant Passbook App Development for iOS How-to helps you understand Apple's Passbook feature, leading you through creating and distributing your first pass. Clear step-by-step instructions, along with sample code and resources, will get you up and running so you can integrate Passbook into your app or service. With this book you will learn how to create, customize, sign, deliver, and update your Passbook pass, with the help of sample code and clear instructions.
ApproachFilled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. A step-by-step guide, focusing on simple projects to help you create a Passbook app for iOS 6.
Who this book is forInstant Passbook App Development for iOS How-to is for registered Apple iOS developers, experienced in building an app using Objective-C and Xcode, looking to add Passbook functionality to their app. You will need to have an understanding of the JSON format, REST APIs, and a server-side language like Ruby. Familiarity with executing commands via the Terminal app is expected for the exercises within this book.
Keith D. Moon
Keith D. Moon is an award-winning mobile application developer who has worked with some of the largest music artists and brands to create engaging and personal mobile experiences.Keith has worked with international brands, including the BBC, Expedia, O2, and Sony Music, using the latest technologies and development practices to create mobile apps that provide value for both the user and brand.
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Instant Passbook App Development for iOS How-to - Keith D. Moon
Table of Contents
Instant Passbook App Development for iOS How-to
Credits
About the Author
About the Reviewer
www.PacktPub.com
Support files, eBooks, discount offers and more
Why Subscribe?
Free Access for Packt account holders
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Downloading the example code
Errata
Piracy
Questions
1. Instant Passbook App Development for iOS How-to
Understanding Passbook (Simple)
Getting ready
How to do it…
How it works…
There's more…
Apps using Passbook
Further documentation
Setting up your environment (Simple)
Getting ready
How to do it…
How it works…
Creating your Pass (Medium)
Getting ready
How to do it…
How it works…
There's more…
Further documentation
Signing your Pass (Simple)
Getting ready
How to do it…
How it works…
There's more…
Delivering your Pass via e-mail (Medium)
Getting ready
How to do it…
How it works…
Delivering your Pass via a web link (Medium)
Getting ready
How to do it…
How it works…
There's more…
Delivering your Pass via an app (Medium)
Getting ready
How to do it…
How it works…
There's more…
Updating a Pass within the Passbook app (Advanced)
Getting ready
How to do it…
How it works…
There's more…
Instant Passbook App Development for iOS How-to
Instant Passbook App Development for iOS How-to
Copyright © 2013 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.
First published: June 2013
Production Reference: 1170613
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-84969-706-4
www.packtpub.com
Credits
Author
Keith D. Moon
Reviewer
Aodh Ó Lionáird
Acquisition Editor
Joanne Fitzpatrick
Comissioning Editor
Neha Nagwekar
Technical Editor
Vrinda Nitesh Bhosale
Project Coordinator
Sneha Modi
Proofreader
Linda Morris
Graphics
Abhinash Sahu
Production Coordinator
Conidon Miranda
Cover Work
Conidon Miranda
Cover Image
Manu Joseph
About the Author
Keith D. Moon is an award-winning mobile application developer who has worked with some of the largest music artists and brands to create engaging and personal mobile experiences.
Keith has worked with international brands, including the BBC, Expedia, O2, and Sony