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Zelda the Witch: Love Potion No. 9 1/2
Zelda the Witch: Love Potion No. 9 1/2
Zelda the Witch: Love Potion No. 9 1/2
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Zelda the Witch: Love Potion No. 9 1/2

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Zelda prides herself on being a good witch who never uses her powers for evil, but when her grandmother's death leaves her in possession of a dusty old mansion, the family spellbook, and the responsibility of keeping the family's traditions alive, the prospect of an easy and harmless way to turn the head of her boss, Trent Towers, proves to be too strong a temptation to resist. All Zelda has to do is get him alone and trick him into drinking a love potion created using her grandmother's secret recipe. Spiking Trent's drink turns out to be more complicated than expected when Rexanne, her rival for Mr. Towers' affections, shows up unannounced. With her plan spiraling out of control, Zelda runs into a new obstacle: a sexy stranger named Bruno who promises to make all her dreams come true.

This lighthearted, 17000 word erotic romantic comedy is infused with plenty of wild, steamy, explicit M/F sex (vaginal, oral (giving and receiving), outdoor, exhibitionism, mild spanking, etc.), a cast of memorable characters (including a ghost, a pixie, and a very unique pet), a big old mansion, a spell book, and some truly hilarious hijinks. THIS STORY IS INTENDED FOR MATURE AUDIENCES ONLY. ALL CHARACTERS ARE 18 YEARS OR OLDER.

LanguageEnglish
Release dateOct 30, 2012
ISBN9781301829569
Zelda the Witch: Love Potion No. 9 1/2
Author

Clea Kinderton

I've always had a wild imagination. I love fat fantasy novels, B movies, comic books, and scifi. But I also love romance and sex and you'll find plenty of both along with a good dose of action, mystery, humor, and suspense jampacked into some of the hottest, hardest, kinkiest stories you may ever read. Strap yourself in, it's going to be a wild ride... Follow me on Ello: https://ello.co/cleakinderton

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    Book preview

    Zelda the Witch - Clea Kinderton

    Zelda the Witch: Love Potion No. 9 1/2

    by Clea Kinderton

    Copyright 2012 Clea Kinderton

    Smashwords Edition

    Smashwords Edition, License Notes

    This ebook is licensed for your personal enjoyment only. This ebook may not be re-sold or given away to other people. If you would like to share this book with another person, please purchase an additional copy for each recipient. If you’re reading this book and did not purchase it, or it was not purchased for your use only, then please return to Smashwords.com and purchase your own copy. Thank you for respecting the hard work of this author.

    Disclaimer

    This ebook is a work of fiction. It contains graphic content of an adult nature and is not intended for minors. Names, places, characters, and events are a product of the author's imagination. Any resemblance to real people, whether living or dead is purely coincidental.

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    Zelda drove up the winding little street to Rook Hill. When she got to the top of the hill, the street suddenly ended and she found herself confronted by a pair of heavily rusted iron gates. Through the rain-spattered windshield, behind the tall, crumbling brick wall being slowly devoured by ivy, she spied the estate: an overgrown tangle of trees almost as dense as a forest, and at the peak of the hill, peering between the branches, the grey stone walls and black shingles of Rook Hill Manor. The mansion wasn't large, as far as mansions went--her sister Verlaine had called it 'a big house'--but from where she was sitting, and in contrast to Zelda's one-bedroom apartment downtown, the stately edifice looked like a palace.

    Rook Hill had come as an inheritance from her grandmother, a powerful and wealthy woman, who, aside from her jewellery, had conspicuously neglected to leave her mother anything of value. At the reading of her grandmother's will the previous month, the lawyer had mentioned that Rook Hill had thirty-three rooms, and that five of them were bathrooms. Five! Zelda didn't feel like she'd inherited a house, but like a she'd been made the queen of England.

    Zelda hadn't been given a remote for the gate, so she got out of the car and looked for a buzzer or an intercom, but there was nothing. Although the house had been empty for two years during her grandmother's stay at the clinic in Vienna prior to her death, she had been told that the caretaker still lived in a shed on the premises and thought she might need to alert him to her arrival. Since there didn't appear to be any way to do that from the gate, she'd just have to open the gate herself.

    She tested the gate and discovered that it was unlocked. She hadn't told anyone she would be visiting and wondered if the gate was always unlocked and who she might find squatting on the property. She looked back into her car, glad that Doug, her enormous Great Dane, was with her. Doug hadn't always been a dog; in fact, he'd been a quarterback on the varsity football team before an unfortunate accident with a spell had transformed him permanently into a canine. Doug had had a terrible crush on Zelda before the transformation, and no one in her family had been able to reverse the spell, so, feeling a little guilty, she'd taken him in as a pet. Right now, Doug was watching her from the back seat of her Volvo with big, mournful eyes. Although he'd once been human, he'd adapted quite well to being a dog and hated being stuck in the car. Once she got to the top of the hill, she'd let him out so he could stretch his legs and mark his territory. She smiled at Doug and pushed open the gates with a screech.

    Zelda got back in the car and drove up the short lane to the garage, leaving the gate open for her sister, who would no doubt be arriving shortly.

    Up close, the house looked to be in worse shape than she'd expected, though it was still a magnificent building. She didn't know a lot about architecture, but Zelda admired the long, pointed windows, the turrets, and the little stone faces that peeked out here and there between the ivy. The cobbles in front of the garage and the stone walkway leading to the porch were choked with weeds and dead leaves, and the stone planters, which had no doubt held flowers at one time, were now home to thick patches of crabgrass.

    Zelda got out of her Volvo, inhaling the earthy and slightly musty odor of decaying vegetation kicked up by the rain. She let Doug out of the back seat of the car and decided to walk around the property before going inside. Judging by the state of the property, she was a little afraid that she'd discover that the caretaker had abandoned his post, or worse, that he'd died without anyone noticing and that she'd discover his corpse somewhere on the grounds. The chilly breeze made her shiver, and she zipped up her coat, calling Doug to her side.

    The grounds between the house and the crumbling brick

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