Wahnt
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About this ebook
Kintara Station was once run by a Consortium of clans; now a single Wahn (leader) rules... uneasily. But a clan-leader has hired a notorious privateer as his champion, the shaman sire of Kintara Station's new Wahn has involved himself, and the station - lacking weapons - is a big, fat target for pirates.
Previously published in in the fanzine Pawprints, Wahnt ("Leaders") contains violence, and is suitable for teens and up.
Elizabeth McCoy
Elizabeth McCoy's fiction has appeared in Marion Zimmer Bradley's Sword and Sorceress #7, in the "Best In Show" anthology by Sofawolf*, and in the fanzine "Pawprints" (published by Conrad Wong & T. Jordan Peacock). Her tabletop RPG writing is published by Steve Jackson Games. As her author bios in SJ Games' material continually state, she lives in the Frozen Wastelands of New England, with a spouse, child, and assorted cats.She hopes that her work will be enjoyed, and is always a bit awkward about referring to herself in the third person.*Best in Show has been re-published as: "Furry!: The Best Anthropomorphic Fiction!" (Fred Patten, ed.)
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Book preview
Wahnt - Elizabeth McCoy
Wahnt (Leaders)
by Elizabeth McCoy
Smashwords Edition
Copyright 2011 Elizabeth McCoy
Originally appeared in Pawprints.
Cover art by Conrad Lynx
Wong. Colors by Elizabeth McCoy.
The name Kintara
is derived from a planet in GURPS Space Atlas 3; Kaa, Sparriels, and Irari are from GURPS Aliens. Quickheal, plastiskin, Morphazine, implant communicators, dino-lasers, force-swords, tanglers, and radscanners are named in GURPS Ultra-Tech. Ship weaponry is collected in one place in GURPS Space. Bloodfangs are derived from a creature in GURPS Bestiary. Electrokinesis is inspired by GURPS Psionics. All are used with permission of Steve Jackson Games. No dice were touched in the writing of this story.
Smashwords Edition, License Notes
This ebook is licensed for your personal enjoyment only. This ebook may not be re-sold or given away to other people. If you would like to share this book with another person, please purchase an additional copy for each recipient. If you're reading this book and did not purchase it, or it was not purchased for your use only, then please come to Smashwords.com and purchase your own copy. Thank you for respecting the hard work of this author!
Table of Contents
Glossary and Names
Wahnt (Leaders
)
About the Author, the Artist, and GURPS
Glossary
Halloth – Not a Kintaran word; the race-name for a humanoid, mammalian alien-race using haemocyanin in their blood; their coloration spans from indigo to aqua. Plural: Hallo.
Hallothya – Not a Kintaran word; the Halloth homeworld.
Kaa – Not a Kintaran word. Kaa are a snake-like reptilian race: raiders, slavers, and pirates (technically privateers
of the Kaa Empire) at the fringes of civilized space.
They eat sapient species – including other Kaa. To Kintarans, they smell delicious.
K'ee'tha – Also spelled K'eetha. The same as, or baby-same
or copycat.
Connotations of immaturity.
Khih – yes or yeah.
M' – of, part of, belonging to.
Merfah – a rabbit-sized, warm-blooded, scaled, egg-laying, six-legged marsupial, native to Kintara. Yummy to Kintarans.
Mmsar – Not a Kintaran word; the race-name for a warm-blooded, reptilian-seeming alien race.
Mmsarsan – Not a Kintaran word; the name for the Mmsar's planet.
N'ee'tha – unique; connotations of adulthood and status. Also spelled N'eetha.
Nih – No or nope.
Rau – tribe, group, clan. Plural: Raut.
Sida – Bane, or terror.
Wahn – captain, or leader. Plural: Wahnt.
Untranslated Names
Choosaraf – First-Star, a Kintaran clanship.
Daaral-Naiss – Gold-fang, a Security Kint.
Dellum – No translation in Trade Kintaran. A pilot on the Choosaraf.
Kaa-Sida – Bane of Kaa, Wahn (Captain) of the Blackshadow.
Klarin-yal – no translation in Trade Kintaran; Wahn (Captain) of the Choosaraf.
Narla – No translation