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SOME VIDEO GAME ACTORS ARE LETTING AI CLONE THEIR VOICES. THEY JUST DON’T WANT IT TO REPLACE THEM

If you are battling a video game goblin who speaks with a Cockney accent, or asking a gruff Scottish blacksmith to forge a virtual sword, you might be hearing the voice of actor Andy Magee.

Except it’s not quite Magee’s voice. It’s a synthetic voice clone generated by artificial intelligence.

As video game worlds get more expansive, some game studios are experimenting with AI tools to give voice to a potentially unlimited number of characters and conversations. It also saves time and money on the “vocal scratch” recordings game developers use as placeholders to test scenes and scripts.

The response from professional actors has been mixed.

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